The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. AnimatedAppComponent::AnimatedAppComponent()
  20. : lastUpdateTime (Time::getCurrentTime()), totalUpdates (0)
  21. {
  22. setOpaque (true);
  23. }
  24. void AnimatedAppComponent::setFramesPerSecond (int framesPerSecond)
  25. {
  26. jassert (framesPerSecond > 0 && framesPerSecond < 1000);
  27. startTimerHz (framesPerSecond);
  28. }
  29. int AnimatedAppComponent::getMillisecondsSinceLastUpdate() const noexcept
  30. {
  31. return (int) (Time::getCurrentTime() - lastUpdateTime).inMilliseconds();
  32. }
  33. void AnimatedAppComponent::timerCallback()
  34. {
  35. ++totalUpdates;
  36. update();
  37. repaint();
  38. lastUpdateTime = Time::getCurrentTime();
  39. }