The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. MouseInactivityDetector::MouseInactivityDetector (Component& c)
  20. : targetComp (c), delayMs (1500), toleranceDistance (15), isActive (true)
  21. {
  22. targetComp.addMouseListener (this, true);
  23. }
  24. MouseInactivityDetector::~MouseInactivityDetector()
  25. {
  26. targetComp.removeMouseListener (this);
  27. }
  28. void MouseInactivityDetector::setDelay (int newDelay) noexcept { delayMs = newDelay; }
  29. void MouseInactivityDetector::setMouseMoveTolerance (int newDistance) noexcept { toleranceDistance = newDistance; }
  30. void MouseInactivityDetector::addListener (Listener* l) { listenerList.add (l); }
  31. void MouseInactivityDetector::removeListener (Listener* l) { listenerList.remove (l); }
  32. void MouseInactivityDetector::timerCallback()
  33. {
  34. setActive (false);
  35. }
  36. void MouseInactivityDetector::wakeUp (const MouseEvent& e, bool alwaysWake)
  37. {
  38. const Point<int> newPos (e.getEventRelativeTo (&targetComp).getPosition());
  39. if ((! isActive) && (alwaysWake || e.source.isTouch() || newPos.getDistanceFrom (lastMousePos) > toleranceDistance))
  40. setActive (true);
  41. if (lastMousePos != newPos)
  42. {
  43. lastMousePos = newPos;
  44. startTimer (delayMs);
  45. }
  46. }
  47. void MouseInactivityDetector::setActive (bool b)
  48. {
  49. if (isActive != b)
  50. {
  51. isActive = b;
  52. listenerList.call (b ? &Listener::mouseBecameActive
  53. : &Listener::mouseBecameInactive);
  54. }
  55. }