The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace GraphicsHelpers
  20. {
  21. jobject createPaint (Graphics::ResamplingQuality quality)
  22. {
  23. jint constructorFlags = 1 /*ANTI_ALIAS_FLAG*/
  24. | 4 /*DITHER_FLAG*/
  25. | 128 /*SUBPIXEL_TEXT_FLAG*/;
  26. if (quality > Graphics::lowResamplingQuality)
  27. constructorFlags |= 2; /*FILTER_BITMAP_FLAG*/
  28. return getEnv()->NewObject (Paint, Paint.constructor, constructorFlags);
  29. }
  30. const jobject createMatrix (JNIEnv* env, const AffineTransform& t)
  31. {
  32. jobject m = env->NewObject (Matrix, Matrix.constructor);
  33. jfloat values[9] = { t.mat00, t.mat01, t.mat02,
  34. t.mat10, t.mat11, t.mat12,
  35. 0.0f, 0.0f, 1.0f };
  36. jfloatArray javaArray = env->NewFloatArray (9);
  37. env->SetFloatArrayRegion (javaArray, 0, 9, values);
  38. env->CallVoidMethod (m, Matrix.setValues, javaArray);
  39. env->DeleteLocalRef (javaArray);
  40. return m;
  41. }
  42. }
  43. ImagePixelData::Ptr NativeImageType::create (Image::PixelFormat format, int width, int height, bool clearImage) const
  44. {
  45. return SoftwareImageType().create (format, width, height, clearImage);
  46. }