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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #pragma once
-
-
- //==============================================================================
- /**
- A variant class, that can be used to hold a range of primitive values.
-
- A var object can hold a range of simple primitive values, strings, or
- any kind of ReferenceCountedObject. The var class is intended to act like
- the kind of values used in dynamic scripting languages.
-
- You can save/load var objects either in a small, proprietary binary format
- using writeToStream()/readFromStream(), or as JSON by using the JSON class.
-
- @see JSON, DynamicObject
- */
- class JUCE_API var
- {
- public:
- //==============================================================================
- /** This structure is passed to a NativeFunction callback, and contains invocation
- details about the function's arguments and context.
- */
- struct JUCE_API NativeFunctionArgs
- {
- NativeFunctionArgs (const var& thisObject, const var* args, int numArgs) noexcept;
-
- // Suppress a VS2013 compiler warning
- NativeFunctionArgs& operator= (const NativeFunctionArgs&) = delete;
-
- const var& thisObject;
- const var* arguments;
- int numArguments;
- };
-
- using NativeFunction = std::function<var (const NativeFunctionArgs&)>;
-
- //==============================================================================
- /** Creates a void variant. */
- var() noexcept;
-
- /** Destructor. */
- ~var() noexcept;
-
- #if JUCE_ALLOW_STATIC_NULL_VARIABLES
- /** A static var object that can be used where you need an empty variant object. */
- static const var null;
- #endif
-
- var (const var& valueToCopy);
- var (int value) noexcept;
- var (int64 value) noexcept;
- var (bool value) noexcept;
- var (double value) noexcept;
- var (const char* value);
- var (const wchar_t* value);
- var (const String& value);
- var (const Array<var>& value);
- var (const StringArray& value);
- var (ReferenceCountedObject* object);
- var (NativeFunction method) noexcept;
- var (const void* binaryData, size_t dataSize);
- var (const MemoryBlock& binaryData);
-
- var& operator= (const var& valueToCopy);
- var& operator= (int value);
- var& operator= (int64 value);
- var& operator= (bool value);
- var& operator= (double value);
- var& operator= (const char* value);
- var& operator= (const wchar_t* value);
- var& operator= (const String& value);
- var& operator= (const MemoryBlock& value);
- var& operator= (const Array<var>& value);
- var& operator= (ReferenceCountedObject* object);
- var& operator= (NativeFunction method);
-
- var (var&&) noexcept;
- var (String&&);
- var (MemoryBlock&&);
- var (Array<var>&&);
- var& operator= (var&&) noexcept;
- var& operator= (String&&);
-
- void swapWith (var& other) noexcept;
-
- /** Returns a var object that can be used where you need the javascript "undefined" value. */
- static var undefined() noexcept;
-
- //==============================================================================
- operator int() const noexcept;
- operator int64() const noexcept;
- operator bool() const noexcept;
- operator float() const noexcept;
- operator double() const noexcept;
- operator String() const;
- String toString() const;
-
- /** If this variant holds an array, this provides access to it.
- NOTE: Beware when you use this - the array pointer is only valid for the lifetime
- of the variant that returned it, so be very careful not to call this method on temporary
- var objects that are the return-value of a function, and which may go out of scope before
- you use the array!
- */
- Array<var>* getArray() const noexcept;
-
- /** If this variant holds a memory block, this provides access to it.
- NOTE: Beware when you use this - the MemoryBlock pointer is only valid for the lifetime
- of the variant that returned it, so be very careful not to call this method on temporary
- var objects that are the return-value of a function, and which may go out of scope before
- you use the MemoryBlock!
- */
- MemoryBlock* getBinaryData() const noexcept;
-
- ReferenceCountedObject* getObject() const noexcept;
- DynamicObject* getDynamicObject() const noexcept;
-
- //==============================================================================
- bool isVoid() const noexcept;
- bool isUndefined() const noexcept;
- bool isInt() const noexcept;
- bool isInt64() const noexcept;
- bool isBool() const noexcept;
- bool isDouble() const noexcept;
- bool isString() const noexcept;
- bool isObject() const noexcept;
- bool isArray() const noexcept;
- bool isBinaryData() const noexcept;
- bool isMethod() const noexcept;
-
- /** Returns true if this var has the same value as the one supplied.
- Note that this ignores the type, so a string var "123" and an integer var with the
- value 123 are considered to be equal.
- @see equalsWithSameType
- */
- bool equals (const var& other) const noexcept;
-
- /** Returns true if this var has the same value and type as the one supplied.
- This differs from equals() because e.g. "123" and 123 will be considered different.
- @see equals
- */
- bool equalsWithSameType (const var& other) const noexcept;
-
- /** Returns true if this var has the same type as the one supplied. */
- bool hasSameTypeAs (const var& other) const noexcept;
-
- /** Returns a deep copy of this object.
- For simple types this just returns a copy, but if the object contains any arrays
- or DynamicObjects, they will be cloned (recursively).
- */
- var clone() const noexcept;
-
- //==============================================================================
- /** If the var is an array, this returns the number of elements.
- If the var isn't actually an array, this will return 0.
- */
- int size() const;
-
- /** If the var is an array, this can be used to return one of its elements.
- To call this method, you must make sure that the var is actually an array, and
- that the index is a valid number. If these conditions aren't met, behaviour is
- undefined.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- const var& operator[] (int arrayIndex) const;
-
- /** If the var is an array, this can be used to return one of its elements.
- To call this method, you must make sure that the var is actually an array, and
- that the index is a valid number. If these conditions aren't met, behaviour is
- undefined.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- var& operator[] (int arrayIndex);
-
- /** Appends an element to the var, converting it to an array if it isn't already one.
- If the var isn't an array, it will be converted to one, and if its value was non-void,
- this value will be kept as the first element of the new array. The parameter value
- will then be appended to it.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- void append (const var& valueToAppend);
-
- /** Inserts an element to the var, converting it to an array if it isn't already one.
- If the var isn't an array, it will be converted to one, and if its value was non-void,
- this value will be kept as the first element of the new array. The parameter value
- will then be inserted into it.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- void insert (int index, const var& value);
-
- /** If the var is an array, this removes one of its elements.
- If the index is out-of-range or the var isn't an array, nothing will be done.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- void remove (int index);
-
- /** Treating the var as an array, this resizes it to contain the specified number of elements.
- If the var isn't an array, it will be converted to one, and if its value was non-void,
- this value will be kept as the first element of the new array before resizing.
- For more control over the array's contents, you can call getArray() and manipulate
- it directly as an Array\<var\>.
- */
- void resize (int numArrayElementsWanted);
-
- /** If the var is an array, this searches it for the first occurrence of the specified value,
- and returns its index.
- If the var isn't an array, or if the value isn't found, this returns -1.
- */
- int indexOf (const var& value) const;
-
- //==============================================================================
- /** If this variant is an object, this returns one of its properties. */
- const var& operator[] (const Identifier& propertyName) const;
- /** If this variant is an object, this returns one of its properties. */
- const var& operator[] (const char* propertyName) const;
- /** If this variant is an object, this returns one of its properties, or a default
- fallback value if the property is not set. */
- var getProperty (const Identifier& propertyName, const var& defaultReturnValue) const;
-
- /** Invokes a named method call with no arguments. */
- var call (const Identifier& method) const;
- /** Invokes a named method call with one argument. */
- var call (const Identifier& method, const var& arg1) const;
- /** Invokes a named method call with 2 arguments. */
- var call (const Identifier& method, const var& arg1, const var& arg2) const;
- /** Invokes a named method call with 3 arguments. */
- var call (const Identifier& method, const var& arg1, const var& arg2, const var& arg3);
- /** Invokes a named method call with 4 arguments. */
- var call (const Identifier& method, const var& arg1, const var& arg2, const var& arg3, const var& arg4) const;
- /** Invokes a named method call with 5 arguments. */
- var call (const Identifier& method, const var& arg1, const var& arg2, const var& arg3, const var& arg4, const var& arg5) const;
- /** Invokes a named method call with a list of arguments. */
- var invoke (const Identifier& method, const var* arguments, int numArguments) const;
- /** If this object is a method, this returns the function pointer. */
- NativeFunction getNativeFunction() const;
-
- //==============================================================================
- /** Writes a binary representation of this value to a stream.
- The data can be read back later using readFromStream().
- @see JSON
- */
- void writeToStream (OutputStream& output) const;
-
- /** Reads back a stored binary representation of a value.
- The data in the stream must have been written using writeToStream(), or this
- will have unpredictable results.
- @see JSON
- */
- static var readFromStream (InputStream& input);
-
- private:
- //==============================================================================
- class VariantType; friend class VariantType;
- class VariantType_Void; friend class VariantType_Void;
- class VariantType_Undefined; friend class VariantType_Undefined;
- class VariantType_Int; friend class VariantType_Int;
- class VariantType_Int64; friend class VariantType_Int64;
- class VariantType_Double; friend class VariantType_Double;
- class VariantType_Bool; friend class VariantType_Bool;
- class VariantType_String; friend class VariantType_String;
- class VariantType_Object; friend class VariantType_Object;
- class VariantType_Array; friend class VariantType_Array;
- class VariantType_Binary; friend class VariantType_Binary;
- class VariantType_Method; friend class VariantType_Method;
-
- union ValueUnion
- {
- int intValue;
- int64 int64Value;
- bool boolValue;
- double doubleValue;
- char stringValue [sizeof (String)];
- ReferenceCountedObject* objectValue;
- MemoryBlock* binaryValue;
- NativeFunction* methodValue;
- };
-
- const VariantType* type;
- ValueUnion value;
-
- Array<var>* convertToArray();
- var (const VariantType&) noexcept;
- };
-
- /** Compares the values of two var objects, using the var::equals() comparison. */
- JUCE_API bool operator== (const var&, const var&) noexcept;
- /** Compares the values of two var objects, using the var::equals() comparison. */
- JUCE_API bool operator!= (const var&, const var&) noexcept;
- JUCE_API bool operator== (const var&, const String&);
- JUCE_API bool operator!= (const var&, const String&);
- JUCE_API bool operator== (const var&, const char*);
- JUCE_API bool operator!= (const var&, const char*);
-
- //==============================================================================
- /** This template-overloaded class can be used to convert between var and custom types. */
- template <typename Type>
- struct VariantConverter
- {
- static Type fromVar (const var& v) { return static_cast<Type> (v); }
- static var toVar (const Type& t) { return t; }
- };
-
- /** This template-overloaded class can be used to convert between var and custom types. */
- template <>
- struct VariantConverter<String>
- {
- static String fromVar (const var& v) { return v.toString(); }
- static var toVar (const String& s) { return s; }
- };
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