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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #pragma once
-
- #if JUCE_MAC
-
- //==============================================================================
- // Helper class to workaround windows not getting mouse-moves...
- class FakeMouseMoveGenerator : private Timer
- {
- public:
- FakeMouseMoveGenerator()
- {
- startTimer (1000 / 30);
- }
-
- void timerCallback() override
- {
- // Workaround for windows not getting mouse-moves...
- const Point<float> screenPos (Desktop::getInstance().getMainMouseSource().getScreenPosition());
-
- if (screenPos != lastScreenPos)
- {
- lastScreenPos = screenPos;
- const ModifierKeys mods (ModifierKeys::getCurrentModifiers());
-
- if (! mods.isAnyMouseButtonDown())
- if (Component* const comp = Desktop::getInstance().findComponentAt (screenPos.roundToInt()))
- if (ComponentPeer* const peer = comp->getPeer())
- if (! peer->isFocused())
- peer->handleMouseEvent (MouseInputSource::InputSourceType::mouse, peer->globalToLocal (screenPos), mods,
- MouseInputSource::invalidPressure, MouseInputSource::invalidOrientation, Time::currentTimeMillis());
- }
- }
-
- private:
- Point<float> lastScreenPos;
- };
-
- #else
- struct FakeMouseMoveGenerator {};
- #endif
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