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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __MAINWINDOW_H_7DB41986__
 - #define __MAINWINDOW_H_7DB41986__
 - 
 - class ContentComponent;
 - 
 - //==============================================================================
 - class MainAppWindow   : public DocumentWindow,
 -                         private AsyncUpdater
 - {
 - public:
 -     //==============================================================================
 -     MainAppWindow();
 -     ~MainAppWindow();
 - 
 -     static MainAppWindow* getMainAppWindow(); // returns the MainWindow if it exists.
 - 
 -     // called by the OS when the window's close button is pressed.
 -     void closeButtonPressed() override;
 - 
 -     // (return the command manager object used to dispatch command events)
 -     static ApplicationCommandManager& getApplicationCommandManager();
 - 
 -     // (returns a shared AudioDeviceManager object that all the demos can use)
 -     static AudioDeviceManager& getSharedAudioDeviceManager();
 - 
 -     StringArray getRenderingEngines() const;
 -     int getActiveRenderingEngine() const;
 -     void setRenderingEngine (int index);
 -     void setOpenGLRenderingEngine();
 - 
 -     // (returns the exploding JUCE logo path)
 -     static Path getJUCELogoPath();
 - 
 -     /* Note: Be careful when overriding DocumentWindow methods - the base class
 -        uses a lot of them, so by overriding you might break its functionality.
 -        It's best to do all your work in you content component instead, but if
 -        you really have to override any DocumentWindow methods, make sure your
 -        implementation calls the superclass's method.
 -     */
 - 
 -     //==============================================================================
 -     enum CommandIDs
 -     {
 -         showPreviousDemo            = 0x2100,
 -         showNextDemo                = 0x2101,
 - 
 -         welcome                     = 0x2000,
 -         componentsAnimation         = 0x2001,
 -         componentsDialogBoxes       = 0x2002,
 -         componentsKeyMappings       = 0x2003,
 -         componentsMDI               = 0x2004,
 -         componentsPropertyEditors   = 0x2005,
 -         componentsTransforms        = 0x2006,
 -         componentsWebBrowsers       = 0x2007,
 -         componentsWidgets           = 0x2008,
 - 
 -         renderingEngineOne          = 0x2300,
 -         renderingEngineTwo          = 0x2301,
 -         renderingEngineThree        = 0x2302, // these must be contiguous!
 - 
 -         useLookAndFeelV1            = 0x200b,
 -         useLookAndFeelV2            = 0x200c,
 -         useLookAndFeelV3            = 0x200d,
 - 
 -         toggleRepaintDebugging      = 0x200e,
 - 
 -         useNativeTitleBar           = 0x201d,
 -         goToKioskMode               = 0x200f
 -     };
 - 
 - private:
 -     ScopedPointer<ContentComponent> contentComponent;
 -     ScopedPointer<Component> taskbarIcon;
 - 
 -     TooltipWindow tooltipWindow; // to add tooltips to an application, you
 -                                  // just need to create one of these and leave it
 -                                  // there to do its work..
 - 
 -    #if JUCE_OPENGL
 -     OpenGLContext openGLContext;
 -    #endif
 - 
 -     void handleAsyncUpdate() override;
 -     void showMessageBubble (const String&);
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainAppWindow)
 - };
 - 
 - 
 - #endif  // __MAINWINDOW_H_7DB41986__
 
 
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