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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the juce_core module of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission to use, copy, modify, and/or distribute this software for any purpose with
 -    or without fee is hereby granted, provided that the above copyright notice and this
 -    permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
 -    TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
 -    NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 -    DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
 -    IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 -    CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
 -    All other JUCE modules are covered by a dual GPL/commercial license, so if you are
 -    using any other modules, be sure to check that you also comply with their license.
 - 
 -    For more details, visit www.juce.com
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_DYNAMICLIBRARY_H_INCLUDED
 - #define JUCE_DYNAMICLIBRARY_H_INCLUDED
 - 
 - /**
 -     Handles the opening and closing of DLLs.
 - 
 -     This class can be used to open a DLL and get some function pointers from it.
 -     Since the DLL is freed when this object is deleted, it's handy for managing
 -     library lifetimes using RAII.
 - */
 - class JUCE_API  DynamicLibrary
 - {
 - public:
 -     /** Creates an unopened DynamicLibrary object.
 -         Call open() to actually open one.
 -     */
 -     DynamicLibrary() noexcept : handle (nullptr) {}
 - 
 -     /**
 -     */
 -     DynamicLibrary (const String& name) : handle (nullptr) { open (name); }
 - 
 -     /** Destructor.
 -         If a library is currently open, it will be closed when this object is destroyed.
 -     */
 -     ~DynamicLibrary()   { close(); }
 - 
 -     /** Opens a DLL.
 -         The name and the method by which it gets found is of course platform-specific, and
 -         may or may not include a path, depending on the OS.
 -         If a library is already open when this method is called, it will first close the library
 -         before attempting to load the new one.
 -         @returns true if the library was successfully found and opened.
 -     */
 -     bool open (const String& name);
 - 
 -     /** Releases the currently-open DLL, or has no effect if none was open. */
 -     void close();
 - 
 -     /** Tries to find a named function in the currently-open DLL, and returns a pointer to it.
 -         If no library is open, or if the function isn't found, this will return a null pointer.
 -     */
 -     void* getFunction (const String& functionName) noexcept;
 - 
 -     /** Returns the platform-specific native library handle.
 -         You'll need to cast this to whatever is appropriate for the OS that's in use.
 -     */
 -     void* getNativeHandle() const noexcept     { return handle; }
 - 
 - private:
 -     void* handle;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DynamicLibrary)
 - };
 - 
 - 
 - #endif   // JUCE_DYNAMICLIBRARY_H_INCLUDED
 
 
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