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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifdef JUCE_AUDIO_BASICS_H_INCLUDED
 -  /* When you add this cpp file to your project, you mustn't include it in a file where you've
 -     already included any other headers - just put it inside a file on its own, possibly with your config
 -     flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
 -     header files that the compiler may be using.
 -  */
 -  #error "Incorrect use of JUCE cpp file"
 - #endif
 - 
 - #include "juce_audio_basics.h"
 - 
 - #if JUCE_MINGW && ! defined (alloca)
 -  #define alloca __builtin_alloca
 - #endif
 - 
 - #if JUCE_USE_SSE_INTRINSICS
 -  #include <emmintrin.h>
 - #endif
 - 
 - #ifndef JUCE_USE_VDSP_FRAMEWORK
 -  #define JUCE_USE_VDSP_FRAMEWORK 1
 - #endif
 - 
 - #if (JUCE_MAC || JUCE_IOS) && JUCE_USE_VDSP_FRAMEWORK
 -  #include <Accelerate/Accelerate.h>
 - #else
 -  #undef JUCE_USE_VDSP_FRAMEWORK
 - #endif
 - 
 - #if JUCE_USE_ARM_NEON
 -  #include <arm_neon.h>
 - #endif
 - 
 - #include "buffers/juce_AudioDataConverters.cpp"
 - #include "buffers/juce_FloatVectorOperations.cpp"
 - #include "buffers/juce_AudioChannelSet.cpp"
 - #include "effects/juce_IIRFilter.cpp"
 - #include "effects/juce_LagrangeInterpolator.cpp"
 - #include "effects/juce_CatmullRomInterpolator.cpp"
 - #include "midi/juce_MidiBuffer.cpp"
 - #include "midi/juce_MidiFile.cpp"
 - #include "midi/juce_MidiKeyboardState.cpp"
 - #include "midi/juce_MidiMessage.cpp"
 - #include "midi/juce_MidiMessageSequence.cpp"
 - #include "midi/juce_MidiRPN.cpp"
 - #include "mpe/juce_MPEValue.cpp"
 - #include "mpe/juce_MPENote.cpp"
 - #include "mpe/juce_MPEZone.cpp"
 - #include "mpe/juce_MPEZoneLayout.cpp"
 - #include "mpe/juce_MPEInstrument.cpp"
 - #include "mpe/juce_MPEMessages.cpp"
 - #include "mpe/juce_MPESynthesiserBase.cpp"
 - #include "mpe/juce_MPESynthesiserVoice.cpp"
 - #include "mpe/juce_MPESynthesiser.cpp"
 - #include "sources/juce_BufferingAudioSource.cpp"
 - #include "sources/juce_ChannelRemappingAudioSource.cpp"
 - #include "sources/juce_IIRFilterAudioSource.cpp"
 - #include "sources/juce_MemoryAudioSource.cpp"
 - #include "sources/juce_MixerAudioSource.cpp"
 - #include "sources/juce_ResamplingAudioSource.cpp"
 - #include "sources/juce_ReverbAudioSource.cpp"
 - #include "sources/juce_ToneGeneratorAudioSource.cpp"
 - #include "synthesisers/juce_Synthesiser.cpp"
 
 
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