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					| juce_OpenGLContext.cpp | Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLContext.h | Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLFrameBuffer.cpp | Lots of small whitespace tweaks. | 10 years ago | 
		
			
			
			
				
					| juce_OpenGLFrameBuffer.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLGraphicsContext.cpp | Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLGraphicsContext.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLHelpers.cpp | Added missing precision specifier in translateFragmentShaderToV3 | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLHelpers.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLImage.cpp | Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak | 9 years ago | 
		
			
			
			
				
					| juce_OpenGLImage.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLPixelFormat.cpp | Update copyright notice | 10 years ago | 
		
			
			
			
				
					| juce_OpenGLPixelFormat.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLRenderer.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLShaderProgram.cpp | Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object. | 10 years ago | 
		
			
			
			
				
					| juce_OpenGLShaderProgram.h | Replace include guards with "#pragma once" | 8 years ago | 
		
			
			
			
				
					| juce_OpenGLTexture.cpp | Update copyright notice | 10 years ago | 
		
			
			
			
				
					| juce_OpenGLTexture.h | Replace include guards with "#pragma once" | 8 years ago |