|  | /* =========================================================================================
   This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
    extern const char*   teapot_obj;
    const int            teapot_objSize = 95000;
    // Points to the start of a list of resource names.
    extern const char* namedResourceList[];
    // Number of elements in the namedResourceList array.
    const int namedResourceListSize = 1;
    // If you provide the name of one of the binary resource variables above, this function will
    // return the corresponding data and its size (or a null pointer if the name isn't found).
    const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
}
 |