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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - /** Represents the state of an accessible UI element.
 - 
 -     An instance of this class is returned by `AccessibilityHandler::getCurrentState()`
 -     to convey its current state to an accessibility client.
 - 
 -     @see AccessibilityHandler
 - 
 -     @tags{Accessibility}
 - */
 - class JUCE_API  AccessibleState
 - {
 - public:
 -     /** Constructor.
 - 
 -         Represents a "default" state with no flags set. To set a flag, use one of the
 -         `withX()` methods - these can be chained together to set multiple flags.
 -     */
 -     AccessibleState() = default;
 - 
 -     //==============================================================================
 -     /** Sets the checkable flag and returns the new state.
 - 
 -         @see isCheckable
 -     */
 -     [[nodiscard]] AccessibleState withCheckable() const noexcept            { return withFlag (Flags::checkable); }
 - 
 -     /** Sets the checked flag and returns the new state.
 - 
 -         @see isChecked
 -     */
 -     [[nodiscard]] AccessibleState withChecked() const noexcept              { return withFlag (Flags::checked); }
 - 
 -     /** Sets the collapsed flag and returns the new state.
 - 
 -         @see isCollapsed
 -     */
 -     [[nodiscard]] AccessibleState withCollapsed() const noexcept            { return withFlag (Flags::collapsed); }
 - 
 -     /** Sets the expandable flag and returns the new state.
 - 
 -         @see isExpandable
 -     */
 -     [[nodiscard]] AccessibleState withExpandable() const noexcept           { return withFlag (Flags::expandable); }
 - 
 -     /** Sets the expanded flag and returns the new state.
 - 
 -         @see isExpanded
 -     */
 -     [[nodiscard]] AccessibleState withExpanded() const noexcept             { return withFlag (Flags::expanded); }
 - 
 -     /** Sets the focusable flag and returns the new state.
 - 
 -         @see isFocusable
 -     */
 -     [[nodiscard]] AccessibleState withFocusable() const noexcept            { return withFlag (Flags::focusable); }
 - 
 -     /** Sets the focused flag and returns the new state.
 - 
 -         @see isFocused
 -     */
 -     [[nodiscard]] AccessibleState withFocused() const noexcept              { return withFlag (Flags::focused); }
 - 
 -     /** Sets the ignored flag and returns the new state.
 - 
 -         @see isIgnored
 -     */
 -     [[nodiscard]] AccessibleState withIgnored() const noexcept              { return withFlag (Flags::ignored); }
 - 
 -     /** Sets the selectable flag and returns the new state.
 - 
 -         @see isSelectable
 -     */
 -     [[nodiscard]] AccessibleState withSelectable() const noexcept           { return withFlag (Flags::selectable); }
 - 
 -     /** Sets the multiSelectable flag and returns the new state.
 - 
 -         @see isMultiSelectable
 -     */
 -     [[nodiscard]] AccessibleState withMultiSelectable() const noexcept      { return withFlag (Flags::multiSelectable); }
 - 
 -     /** Sets the selected flag and returns the new state.
 - 
 -         @see isSelected
 -     */
 -     [[nodiscard]] AccessibleState withSelected() const noexcept             { return withFlag (Flags::selected); }
 - 
 -     /** Sets the accessible offscreen flag and returns the new state.
 - 
 -         @see isSelected
 -     */
 -     [[nodiscard]] AccessibleState withAccessibleOffscreen() const noexcept  { return withFlag (Flags::accessibleOffscreen); }
 - 
 -     //==============================================================================
 -     /** Returns true if the UI element is checkable.
 - 
 -         @see withCheckable
 -     */
 -     bool isCheckable() const noexcept            { return isFlagSet (Flags::checkable); }
 - 
 -     /** Returns true if the UI element is checked.
 - 
 -         @see withChecked
 -     */
 -     bool isChecked() const noexcept              { return isFlagSet (Flags::checked); }
 - 
 -     /** Returns true if the UI element is collapsed.
 - 
 -         @see withCollapsed
 -     */
 -     bool isCollapsed() const noexcept            { return isFlagSet (Flags::collapsed); }
 - 
 -     /** Returns true if the UI element is expandable.
 - 
 -         @see withExpandable
 -     */
 -     bool isExpandable() const noexcept           { return isFlagSet (Flags::expandable); }
 - 
 -     /** Returns true if the UI element is expanded.
 - 
 -         @see withExpanded
 -     */
 -     bool isExpanded() const noexcept             { return isFlagSet (Flags::expanded); }
 - 
 -     /** Returns true if the UI element is focusable.
 - 
 -         @see withFocusable
 -     */
 -     bool isFocusable() const noexcept            { return isFlagSet (Flags::focusable); }
 - 
 -     /** Returns true if the UI element is focused.
 - 
 -         @see withFocused
 -     */
 -     bool isFocused() const noexcept              { return isFlagSet (Flags::focused); }
 - 
 -     /** Returns true if the UI element is ignored.
 - 
 -         @see withIgnored
 -     */
 -     bool isIgnored() const noexcept              { return isFlagSet (Flags::ignored); }
 - 
 -     /** Returns true if the UI element supports multiple item selection.
 - 
 -         @see withMultiSelectable
 -     */
 -     bool isMultiSelectable() const noexcept      { return isFlagSet (Flags::multiSelectable); }
 - 
 -     /** Returns true if the UI element is selectable.
 - 
 -         @see withSelectable
 -     */
 -     bool isSelectable() const noexcept           { return isFlagSet (Flags::selectable); }
 - 
 -     /** Returns true if the UI element is selected.
 - 
 -         @see withSelected
 -     */
 -     bool isSelected() const noexcept             { return isFlagSet (Flags::selected); }
 - 
 -     /** Returns true if the UI element is accessible offscreen.
 - 
 -         @see withSelected
 -     */
 -     bool isAccessibleOffscreen() const noexcept  { return isFlagSet (Flags::accessibleOffscreen); }
 - 
 - private:
 -     enum Flags
 -     {
 -         checkable           = (1 << 0),
 -         checked             = (1 << 1),
 -         collapsed           = (1 << 2),
 -         expandable          = (1 << 3),
 -         expanded            = (1 << 4),
 -         focusable           = (1 << 5),
 -         focused             = (1 << 6),
 -         ignored             = (1 << 7),
 -         multiSelectable     = (1 << 8),
 -         selectable          = (1 << 9),
 -         selected            = (1 << 10),
 -         accessibleOffscreen = (1 << 11)
 -     };
 - 
 -     [[nodiscard]] AccessibleState withFlag (int flag) const noexcept
 -     {
 -         auto copy = *this;
 -         copy.flags |= flag;
 - 
 -         return copy;
 -     }
 - 
 -     bool isFlagSet (int flag) const noexcept
 -     {
 -         return (flags & flag) != 0;
 -     }
 - 
 -     int flags = 0;
 - };
 - 
 - } // namespace juce
 
 
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