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								juce_Draggable3DOrientation.h
							
						
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						More OpenGL shader work.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_Matrix3D.h
							
						
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						More OpenGL shader work.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLComponent.cpp
							
						
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						Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLComponent.h
							
						
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						Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLContext.h
							
						
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						OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLFrameBuffer.cpp
							
						
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						New class: OpenGLShaderProgram, and GL clean-ups.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLFrameBuffer.h
							
						
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						More OpenGL work.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLGraphicsContext.cpp
							
						
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						OpenGL renderer optimisations.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLGraphicsContext.h
							
						
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						OpenGL renderer optimisations.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLHelpers.cpp
							
						
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						More OpenGL shader work.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLHelpers.h
							
						
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						More OpenGL shader work.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLImage.cpp
							
						
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						New class: ThreadLocalValue.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLImage.h
							
						
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						Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLPixelFormat.h
							
						
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						New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLRenderingTarget.h
							
						
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						ImageButton fix. OpenGL refactoring.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLShaderProgram.cpp
							
						
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						OpenGL vertex attribute helper.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLShaderProgram.h
							
						
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						OpenGL vertex attribute helper.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLTexture.cpp
							
						
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						New class: ThreadLocalValue.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_OpenGLTexture.h
							
						
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						Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_Quaternion.h
							
						
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						Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
					
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				14 years ago | 
			
		
			
			
			
				
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								juce_Vector3D.h
							
						
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						Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
					
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				14 years ago |