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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A component that displays an MPE-compatible keyboard, whose notes can be clicked on.
 - 
 -     This component will mimic a physical MPE-compatible keyboard, showing the current state
 -     of an MPEInstrument object. When the on-screen keys are clicked on, it will play these
 -     notes by calling the noteOn() and noteOff() methods of its MPEInstrument object. Moving
 -     the mouse will update the pitchbend and timbre dimensions of the MPEInstrument.
 - 
 -     @see MPEInstrument
 - 
 -     @tags{Audio}
 - */
 - class JUCE_API  MPEKeyboardComponent  : public KeyboardComponentBase,
 -                                         private MPEInstrument::Listener,
 -                                         private Timer
 - {
 - public:
 -     //==============================================================================
 -     /** Creates an MPEKeyboardComponent.
 - 
 -         @param instrument   the MPEInstrument that this component represents
 -         @param orientation  whether the keyboard is horizontal or vertical
 -     */
 -     MPEKeyboardComponent (MPEInstrument& instrument, Orientation orientation);
 - 
 -     /** Destructor. */
 -     virtual ~MPEKeyboardComponent() override;
 - 
 -     //==============================================================================
 -     /** Sets the note-on velocity, or "strike", value that will be used when triggering new notes. */
 -     void setVelocity (float newVelocity)                                 { velocity = jlimit (0.0f, 1.0f, newVelocity); }
 - 
 -     /** Sets the pressure value that will be used for new notes. */
 -     void setPressure (float newPressure)                                 { pressure = jlimit (0.0f, 1.0f, newPressure); }
 - 
 -     /** Sets the note-off velocity, or "lift", value that will be used when notes are released. */
 -     void setLift (float newLift)                                         { lift = jlimit (0.0f, 1.0f, newLift); }
 - 
 -     /** Use this to enable the mouse source pressure to be used for the initial note-on
 -         velocity, or "strike", value if the mouse source supports it.
 -     */
 -     void setUseMouseSourcePressureForStrike (bool usePressureForStrike)  { useMouseSourcePressureForStrike = usePressureForStrike; }
 - 
 -     //==============================================================================
 -     /** A set of colour IDs to use to change the colour of various aspects of the keyboard.
 - 
 -         These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
 -         methods.
 - 
 -         @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
 -     */
 -     enum ColourIds
 -     {
 -         whiteNoteColourId         = 0x1006000,
 -         blackNoteColourId         = 0x1006001,
 -         textLabelColourId         = 0x1006002,
 -         noteCircleFillColourId    = 0x1006003,
 -         noteCircleOutlineColourId = 0x1006004
 -     };
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void mouseDrag (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseDown (const MouseEvent&) override;
 -     /** @internal */
 -     void mouseUp (const MouseEvent&) override;
 -     /** @internal */
 -     void focusLost (FocusChangeType) override;
 -     /** @internal */
 -     void colourChanged() override;
 - 
 - private:
 -     //==============================================================================
 -     struct MPENoteComponent;
 - 
 -     //==============================================================================
 -     void drawKeyboardBackground (Graphics& g, Rectangle<float> area) override;
 -     void drawWhiteKey (int midiNoteNumber, Graphics& g, Rectangle<float> area) override;
 -     void drawBlackKey (int midiNoteNumber, Graphics& g, Rectangle<float> area) override;
 - 
 -     void updateNoteData (MPENote&);
 - 
 -     void noteAdded (MPENote) override;
 -     void notePressureChanged (MPENote) override;
 -     void notePitchbendChanged (MPENote) override;
 -     void noteTimbreChanged (MPENote) override;
 -     void noteReleased (MPENote) override;
 -     void zoneLayoutChanged() override;
 - 
 -     void timerCallback() override;
 - 
 -     //==============================================================================
 -     MPEValue mousePositionToPitchbend (int, Point<float>);
 -     MPEValue mousePositionToTimbre (Point<float>);
 - 
 -     void addNewNote (MPENote);
 -     void removeNote (MPENote);
 - 
 -     void handleNoteOns  (std::set<MPENote>&);
 -     void handleNoteOffs (std::set<MPENote>&);
 -     void updateNoteComponentBounds (const MPENote&, MPENoteComponent&);
 -     void updateNoteComponents();
 - 
 -     void updateZoneLayout();
 - 
 -     //==============================================================================
 -     MPEInstrument& instrument;
 -     std::unique_ptr<MPEChannelAssigner> channelAssigner;
 - 
 -     CriticalSection activeNotesLock;
 -     std::vector<std::pair<MPENote, bool>> activeNotes;
 -     std::vector<std::unique_ptr<MPENoteComponent>> noteComponents;
 -     std::map<int, uint16> sourceIDMap;
 - 
 -     float velocity = 0.7f, pressure = 1.0f, lift = 0.0f;
 -     bool useMouseSourcePressureForStrike = false;
 -     int perNotePitchbendRange = 48;
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MPEKeyboardComponent)
 - };
 - 
 - } // namespace juce
 
 
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