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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
 - #define JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
 - 
 - #include "juce_AudioSource.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     A simple AudioSource that generates a sine wave.
 - 
 - */
 - class JUCE_API  ToneGeneratorAudioSource  : public AudioSource
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a ToneGeneratorAudioSource. */
 -     ToneGeneratorAudioSource();
 - 
 -     /** Destructor. */
 -     ~ToneGeneratorAudioSource();
 - 
 -     //==============================================================================
 -     /** Sets the signal's amplitude. */
 -     void setAmplitude (float newAmplitude);
 - 
 -     /** Sets the signal's frequency. */
 -     void setFrequency (double newFrequencyHz);
 - 
 - 
 -     //==============================================================================
 -     /** Implementation of the AudioSource method. */
 -     void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
 - 
 -     /** Implementation of the AudioSource method. */
 -     void releaseResources();
 - 
 -     /** Implementation of the AudioSource method. */
 -     void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
 - 
 - 
 - private:
 -     //==============================================================================
 -     double frequency, sampleRate;
 -     double currentPhase, phasePerSample;
 -     float amplitude;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToneGeneratorAudioSource)
 - };
 - 
 - 
 - #endif   // JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
 
 
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