The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #pragma once
  20. //==============================================================================
  21. class LabelPropertyComponent : public PropertyComponent
  22. {
  23. public:
  24. LabelPropertyComponent (const String& labelText, int propertyHeight = 25,
  25. Font labelFont = Font (16.0f, Font::bold),
  26. Justification labelJustification = Justification::centred)
  27. : PropertyComponent (labelText),
  28. labelToDisplay ({}, labelText)
  29. {
  30. setPreferredHeight (propertyHeight);
  31. labelToDisplay.setJustificationType (labelJustification);
  32. labelToDisplay.setFont (labelFont);
  33. addAndMakeVisible (labelToDisplay);
  34. setLookAndFeel (&lf);
  35. }
  36. ~LabelPropertyComponent() override { setLookAndFeel (nullptr); }
  37. //==============================================================================
  38. void refresh() override {}
  39. void resized() override
  40. {
  41. labelToDisplay.setBounds (getLocalBounds());
  42. }
  43. private:
  44. //==============================================================================
  45. struct LabelLookAndFeel : public ProjucerLookAndFeel
  46. {
  47. void drawPropertyComponentLabel (Graphics&, int, int, PropertyComponent&) {}
  48. };
  49. void lookAndFeelChanged() override
  50. {
  51. labelToDisplay.setColour (Label::textColourId, ProjucerApplication::getApp().lookAndFeel.findColour (defaultTextColourId));
  52. }
  53. //==============================================================================
  54. LabelLookAndFeel lf;
  55. Label labelToDisplay;
  56. };