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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component&, void* parent);
- extern bool shouldScaleGLWindow (void* hwnd);
-
- #if JUCE_MODULE_AVAILABLE_juce_audio_plugin_client && (JucePlugin_Build_VST || JucePlugin_Build_VST3)
- bool juce_shouldDoubleScaleNativeGLWindow();
- #else
- bool juce_shouldDoubleScaleNativeGLWindow() { return false; }
- #endif
-
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- void setProcessDPIAwarenessIfNecessary (void*);
- #endif
-
- //==============================================================================
- class OpenGLContext::NativeContext
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- : private Timer
- #endif
- {
- public:
- NativeContext (Component& component,
- const OpenGLPixelFormat& pixelFormat,
- void* contextToShareWith,
- bool /*useMultisampling*/,
- OpenGLVersion)
- {
- dummyComponent.reset (new DummyComponent (*this));
- createNativeWindow (component);
-
- PIXELFORMATDESCRIPTOR pfd;
- initialisePixelFormatDescriptor (pfd, pixelFormat);
-
- auto pixFormat = ChoosePixelFormat (dc, &pfd);
-
- if (pixFormat != 0)
- SetPixelFormat (dc, pixFormat, &pfd);
-
- renderContext = wglCreateContext (dc);
-
- if (renderContext != 0)
- {
- makeActive();
- initialiseGLExtensions();
-
- auto wglFormat = wglChoosePixelFormatExtension (pixelFormat);
- deactivateCurrentContext();
-
- if (wglFormat != pixFormat && wglFormat != 0)
- {
- // can't change the pixel format of a window, so need to delete the
- // old one and create a new one..
- releaseDC();
- nativeWindow = nullptr;
- createNativeWindow (component);
-
- if (SetPixelFormat (dc, wglFormat, &pfd))
- {
- deleteRenderContext();
- renderContext = wglCreateContext (dc);
- }
- }
-
- if (contextToShareWith != nullptr)
- wglShareLists ((HGLRC) contextToShareWith, renderContext);
-
- component.getTopLevelComponent()->repaint();
- component.repaint();
- }
- }
-
- ~NativeContext()
- {
- deleteRenderContext();
- releaseDC();
- }
-
- bool initialiseOnRenderThread (OpenGLContext& c)
- {
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- setProcessDPIAwarenessIfNecessary (nativeWindow->getNativeHandle());
- #endif
-
- context = &c;
- return true;
- }
-
- void shutdownOnRenderThread() { deactivateCurrentContext(); context = nullptr; }
-
- static void deactivateCurrentContext() { wglMakeCurrent (0, 0); }
- bool makeActive() const noexcept { return isActive() || wglMakeCurrent (dc, renderContext) != FALSE; }
- bool isActive() const noexcept { return wglGetCurrentContext() == renderContext; }
- void swapBuffers() const noexcept { SwapBuffers (dc); }
-
- bool setSwapInterval (int numFramesPerSwap)
- {
- jassert (isActive()); // this can only be called when the context is active..
- return wglSwapIntervalEXT != nullptr && wglSwapIntervalEXT (numFramesPerSwap) != FALSE;
- }
-
- int getSwapInterval() const
- {
- jassert (isActive()); // this can only be called when the context is active..
- return wglGetSwapIntervalEXT != nullptr ? wglGetSwapIntervalEXT() : 0;
- }
-
- void updateWindowPosition (Rectangle<int> bounds)
- {
- if (nativeWindow != nullptr)
- {
- if (! approximatelyEqual (nativeScaleFactor, 1.0))
- bounds = (bounds.toDouble() * nativeScaleFactor).toNearestInt();
-
- SetWindowPos ((HWND) nativeWindow->getNativeHandle(), 0,
- bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(),
- SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER);
- }
- }
-
- bool createdOk() const noexcept { return getRawContext() != nullptr; }
- void* getRawContext() const noexcept { return renderContext; }
- unsigned int getFrameBufferID() const noexcept { return 0; }
-
- void triggerRepaint()
- {
- if (context != nullptr)
- context->triggerRepaint();
- }
-
- struct Locker { Locker (NativeContext&) {} };
-
- double getWindowScaleFactor (const Rectangle<int>& screenBounds)
- {
- if (nativeWindow != nullptr && shouldScaleGLWindow (nativeWindow->getNativeHandle()))
- return Desktop::getInstance().getDisplays().findDisplayForRect (screenBounds).scale;
-
- return Desktop::getInstance().getGlobalScaleFactor();
- }
-
- private:
- struct DummyComponent : public Component
- {
- DummyComponent (NativeContext& c) : context (c) {}
-
- // The windowing code will call this when a paint callback happens
- void handleCommandMessage (int) override { context.triggerRepaint(); }
-
- NativeContext& context;
- };
-
- std::unique_ptr<DummyComponent> dummyComponent;
- std::unique_ptr<ComponentPeer> nativeWindow;
- HGLRC renderContext;
- HDC dc;
- OpenGLContext* context = {};
-
- double nativeScaleFactor = 1.0;
-
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- Component::SafePointer<Component> safeComponent;
- #endif
-
- #define JUCE_DECLARE_WGL_EXTENSION_FUNCTION(name, returnType, params) \
- typedef returnType (__stdcall *type_ ## name) params; type_ ## name name;
-
- JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglChoosePixelFormatARB, BOOL, (HDC, const int*, const FLOAT*, UINT, int*, UINT*))
- JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglSwapIntervalEXT, BOOL, (int))
- JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglGetSwapIntervalEXT, int, ())
- #undef JUCE_DECLARE_WGL_EXTENSION_FUNCTION
-
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- void timerCallback() override
- {
- if (safeComponent != nullptr)
- {
- if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
- {
- auto newScale = peer->getPlatformScaleFactor();
-
- if (juce_shouldDoubleScaleNativeGLWindow())
- newScale *= newScale;
-
- if (! approximatelyEqual (newScale, nativeScaleFactor))
- {
- nativeScaleFactor = newScale;
- updateWindowPosition (peer->getAreaCoveredBy (*safeComponent));
- }
- }
- }
- }
- #endif
-
- void initialiseGLExtensions()
- {
- #define JUCE_INIT_WGL_FUNCTION(name) name = (type_ ## name) OpenGLHelpers::getExtensionFunction (#name);
- JUCE_INIT_WGL_FUNCTION (wglChoosePixelFormatARB);
- JUCE_INIT_WGL_FUNCTION (wglSwapIntervalEXT);
- JUCE_INIT_WGL_FUNCTION (wglGetSwapIntervalEXT);
- #undef JUCE_INIT_WGL_FUNCTION
- }
-
- void createNativeWindow (Component& component)
- {
- auto* topComp = component.getTopLevelComponent();
- nativeWindow.reset (createNonRepaintingEmbeddedWindowsPeer (*dummyComponent, topComp->getWindowHandle()));
-
- if (auto* peer = topComp->getPeer())
- {
- #if JUCE_WIN_PER_MONITOR_DPI_AWARE
- safeComponent = Component::SafePointer<Component> (&component);
- nativeScaleFactor = peer->getPlatformScaleFactor();
-
- if (juce_shouldDoubleScaleNativeGLWindow())
- nativeScaleFactor *= nativeScaleFactor;
-
- startTimer (50);
- #endif
-
- updateWindowPosition (peer->getAreaCoveredBy (component));
- }
-
- nativeWindow->setVisible (true);
- dc = GetDC ((HWND) nativeWindow->getNativeHandle());
- }
-
- void deleteRenderContext()
- {
- if (renderContext != 0)
- {
- wglDeleteContext (renderContext);
- renderContext = 0;
- }
- }
-
- void releaseDC()
- {
- ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc);
- }
-
- static void initialisePixelFormatDescriptor (PIXELFORMATDESCRIPTOR& pfd, const OpenGLPixelFormat& pixelFormat)
- {
- zerostruct (pfd);
- pfd.nSize = sizeof (pfd);
- pfd.nVersion = 1;
- pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.iLayerType = PFD_MAIN_PLANE;
- pfd.cColorBits = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits);
- pfd.cRedBits = (BYTE) pixelFormat.redBits;
- pfd.cGreenBits = (BYTE) pixelFormat.greenBits;
- pfd.cBlueBits = (BYTE) pixelFormat.blueBits;
- pfd.cAlphaBits = (BYTE) pixelFormat.alphaBits;
- pfd.cDepthBits = (BYTE) pixelFormat.depthBufferBits;
- pfd.cStencilBits = (BYTE) pixelFormat.stencilBufferBits;
- pfd.cAccumBits = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits
- + pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits);
- pfd.cAccumRedBits = (BYTE) pixelFormat.accumulationBufferRedBits;
- pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits;
- pfd.cAccumBlueBits = (BYTE) pixelFormat.accumulationBufferBlueBits;
- pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits;
- }
-
- int wglChoosePixelFormatExtension (const OpenGLPixelFormat& pixelFormat) const
- {
- int format = 0;
-
- if (wglChoosePixelFormatARB != nullptr)
- {
- int atts[64];
- int n = 0;
-
- atts[n++] = WGL_DRAW_TO_WINDOW_ARB; atts[n++] = GL_TRUE;
- atts[n++] = WGL_SUPPORT_OPENGL_ARB; atts[n++] = GL_TRUE;
- atts[n++] = WGL_DOUBLE_BUFFER_ARB; atts[n++] = GL_TRUE;
- atts[n++] = WGL_PIXEL_TYPE_ARB; atts[n++] = WGL_TYPE_RGBA_ARB;
- atts[n++] = WGL_ACCELERATION_ARB;
- atts[n++] = WGL_FULL_ACCELERATION_ARB;
-
- atts[n++] = WGL_COLOR_BITS_ARB; atts[n++] = pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits;
- atts[n++] = WGL_RED_BITS_ARB; atts[n++] = pixelFormat.redBits;
- atts[n++] = WGL_GREEN_BITS_ARB; atts[n++] = pixelFormat.greenBits;
- atts[n++] = WGL_BLUE_BITS_ARB; atts[n++] = pixelFormat.blueBits;
- atts[n++] = WGL_ALPHA_BITS_ARB; atts[n++] = pixelFormat.alphaBits;
- atts[n++] = WGL_DEPTH_BITS_ARB; atts[n++] = pixelFormat.depthBufferBits;
-
- atts[n++] = WGL_STENCIL_BITS_ARB; atts[n++] = pixelFormat.stencilBufferBits;
- atts[n++] = WGL_ACCUM_RED_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferRedBits;
- atts[n++] = WGL_ACCUM_GREEN_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferGreenBits;
- atts[n++] = WGL_ACCUM_BLUE_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferBlueBits;
- atts[n++] = WGL_ACCUM_ALPHA_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferAlphaBits;
-
- if (pixelFormat.multisamplingLevel > 0
- && OpenGLHelpers::isExtensionSupported ("GL_ARB_multisample"))
- {
- atts[n++] = WGL_SAMPLE_BUFFERS_ARB;
- atts[n++] = 1;
- atts[n++] = WGL_SAMPLES_ARB;
- atts[n++] = pixelFormat.multisamplingLevel;
- }
-
- atts[n++] = 0;
- jassert (n <= numElementsInArray (atts));
-
- UINT formatsCount = 0;
- wglChoosePixelFormatARB (dc, atts, nullptr, 1, &format, &formatsCount);
- }
-
- return format;
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
- };
-
-
- //==============================================================================
- bool OpenGLHelpers::isContextActive()
- {
- return wglGetCurrentContext() != 0;
- }
-
- } // namespace juce
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