The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #if _MSC_VER || defined (__MINGW32__) || defined (__MINGW64__)
  20. #include <windows.h>
  21. #endif
  22. #include "../../juce_core/system/juce_TargetPlatform.h"
  23. #include "../utility/juce_CheckSettingMacros.h"
  24. #include "juce_IncludeModuleHeaders.h"
  25. using namespace juce;
  26. namespace juce
  27. {
  28. AudioProcessor::WrapperType PluginHostType::jucePlugInClientCurrentWrapperType = AudioProcessor::wrapperType_Undefined;
  29. std::function<bool(AudioProcessor&)> PluginHostType::jucePlugInIsRunningInAudioSuiteFn = nullptr;
  30. #if JucePlugin_Build_Unity
  31. bool juce_isRunningInUnity() { return PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_Unity; }
  32. #endif
  33. #if JUCE_MODULE_AVAILABLE_juce_opengl && JucePlugin_Build_VST
  34. bool juce_shouldDoubleScaleNativeGLWindow()
  35. {
  36. return PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_VST
  37. && getHostType().type == PluginHostType::AbletonLive10;
  38. }
  39. #endif
  40. #ifndef JUCE_VST3_CAN_REPLACE_VST2
  41. #define JUCE_VST3_CAN_REPLACE_VST2 1
  42. #endif
  43. #if JucePlugin_Build_VST3 && (__APPLE_CPP__ || __APPLE_CC__ || _WIN32 || _WIN64) && JUCE_VST3_CAN_REPLACE_VST2
  44. #define VST3_REPLACEMENT_AVAILABLE 1
  45. // NB: Nasty old-fashioned code in here because it's copied from the Steinberg example code.
  46. void JUCE_API getUUIDForVST2ID (bool forControllerUID, uint8 uuid[16])
  47. {
  48. char uidString[33];
  49. const int vstfxid = (('V' << 16) | ('S' << 8) | (forControllerUID ? 'E' : 'T'));
  50. char vstfxidStr[7] = { 0 };
  51. sprintf (vstfxidStr, "%06X", vstfxid);
  52. strcpy (uidString, vstfxidStr);
  53. char uidStr[9] = { 0 };
  54. sprintf (uidStr, "%08X", JucePlugin_VSTUniqueID);
  55. strcat (uidString, uidStr);
  56. char nameidStr[3] = { 0 };
  57. const size_t len = strlen (JucePlugin_Name);
  58. for (size_t i = 0; i <= 8; ++i)
  59. {
  60. juce::uint8 c = i < len ? static_cast<juce::uint8> (JucePlugin_Name[i]) : 0;
  61. if (c >= 'A' && c <= 'Z')
  62. c += 'a' - 'A';
  63. sprintf (nameidStr, "%02X", c);
  64. strcat (uidString, nameidStr);
  65. }
  66. unsigned long p0;
  67. unsigned int p1, p2;
  68. unsigned int p3[8];
  69. #ifndef _MSC_VER
  70. sscanf
  71. #else
  72. sscanf_s
  73. #endif
  74. (uidString, "%08lX%04X%04X%02X%02X%02X%02X%02X%02X%02X%02X",
  75. &p0, &p1, &p2, &p3[0], &p3[1], &p3[2], &p3[3], &p3[4], &p3[5], &p3[6], &p3[7]);
  76. union q0_u {
  77. uint32 word;
  78. uint8 bytes[4];
  79. } q0;
  80. union q1_u {
  81. uint16 half;
  82. uint8 bytes[2];
  83. } q1, q2;
  84. q0.word = static_cast<uint32> (p0);
  85. q1.half = static_cast<uint16> (p1);
  86. q2.half = static_cast<uint16> (p2);
  87. // VST3 doesn't use COM compatible UUIDs on non windows platforms
  88. #ifndef _WIN32
  89. q0.word = ByteOrder::swap (q0.word);
  90. q1.half = ByteOrder::swap (q1.half);
  91. q2.half = ByteOrder::swap (q2.half);
  92. #endif
  93. for (int i = 0; i < 4; ++i)
  94. uuid[i+0] = q0.bytes[i];
  95. for (int i = 0; i < 2; ++i)
  96. uuid[i+4] = q1.bytes[i];
  97. for (int i = 0; i < 2; ++i)
  98. uuid[i+6] = q2.bytes[i];
  99. for (int i = 0; i < 8; ++i)
  100. uuid[i+8] = static_cast<uint8> (p3[i]);
  101. }
  102. #else
  103. #define VST3_REPLACEMENT_AVAILABLE 0
  104. #endif
  105. #if JucePlugin_Build_VST
  106. bool JUCE_API handleManufacturerSpecificVST2Opcode (int32 index, pointer_sized_int value, void* ptr, float)
  107. {
  108. #if VST3_REPLACEMENT_AVAILABLE
  109. if ((index == 'stCA' || index == 'stCa') && value == 'FUID' && ptr != nullptr)
  110. {
  111. uint8 fuid[16];
  112. getUUIDForVST2ID (false, fuid);
  113. ::memcpy (ptr, fuid, 16);
  114. return true;
  115. }
  116. #else
  117. ignoreUnused (index, value, ptr);
  118. #endif
  119. return false;
  120. }
  121. #endif
  122. } // namespace juce
  123. //==============================================================================
  124. /** Somewhere in the codebase of your plugin, you need to implement this function
  125. and make it return a new instance of the filter subclass that you're building.
  126. */
  127. extern AudioProcessor* JUCE_CALLTYPE createPluginFilter();
  128. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  129. extern bool JUCE_CALLTYPE juce_isInterAppAudioConnected();
  130. extern void JUCE_CALLTYPE juce_switchToHostApplication();
  131. #if JUCE_MODULE_AVAILABLE_juce_gui_basics
  132. extern Image JUCE_CALLTYPE juce_getIAAHostIcon (int);
  133. #endif
  134. #endif
  135. AudioProcessor* JUCE_API JUCE_CALLTYPE createPluginFilterOfType (AudioProcessor::WrapperType type)
  136. {
  137. AudioProcessor::setTypeOfNextNewPlugin (type);
  138. AudioProcessor* const pluginInstance = createPluginFilter();
  139. AudioProcessor::setTypeOfNextNewPlugin (AudioProcessor::wrapperType_Undefined);
  140. // your createPluginFilter() method must return an object!
  141. jassert (pluginInstance != nullptr && pluginInstance->wrapperType == type);
  142. return pluginInstance;
  143. }
  144. bool PluginHostType::isInterAppAudioConnected() const
  145. {
  146. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  147. if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
  148. return juce_isInterAppAudioConnected();
  149. #endif
  150. return false;
  151. }
  152. void PluginHostType::switchToHostApplication() const
  153. {
  154. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  155. if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
  156. juce_switchToHostApplication();
  157. #endif
  158. }
  159. bool PluginHostType::isInAAXAudioSuite (AudioProcessor& processor)
  160. {
  161. #if JucePlugin_Build_AAX
  162. if (PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_AAX
  163. && jucePlugInIsRunningInAudioSuiteFn != nullptr)
  164. {
  165. return jucePlugInIsRunningInAudioSuiteFn (processor);
  166. }
  167. #endif
  168. ignoreUnused (processor);
  169. return false;
  170. }
  171. #if JUCE_MODULE_AVAILABLE_juce_gui_basics
  172. namespace juce {
  173. extern Image JUCE_API getIconFromApplication (const String&, const int);
  174. Image PluginHostType::getHostIcon (int size) const
  175. {
  176. ignoreUnused (size);
  177. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  178. if (isInterAppAudioConnected())
  179. return juce_getIAAHostIcon (size);
  180. #endif
  181. #if JUCE_MAC
  182. String bundlePath (getHostPath().upToLastOccurrenceOf (".app", true, true));
  183. return getIconFromApplication (bundlePath, size);
  184. #endif
  185. return Image();
  186. }
  187. }
  188. #endif