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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component&, void* parent);
 - 
 - //==============================================================================
 - class OpenGLContext::NativeContext
 -    #if JUCE_WIN_PER_MONITOR_DPI_AWARE
 -     : private Timer
 -    #endif
 - {
 - public:
 -     NativeContext (Component& component,
 -                    const OpenGLPixelFormat& pixelFormat,
 -                    void* contextToShareWith,
 -                    bool /*useMultisampling*/,
 -                    OpenGLVersion)
 -     {
 -         dummyComponent.reset (new DummyComponent (*this));
 -         createNativeWindow (component);
 - 
 -         PIXELFORMATDESCRIPTOR pfd;
 -         initialisePixelFormatDescriptor (pfd, pixelFormat);
 - 
 -         auto pixFormat = ChoosePixelFormat (dc, &pfd);
 - 
 -         if (pixFormat != 0)
 -             SetPixelFormat (dc, pixFormat, &pfd);
 - 
 -         renderContext = wglCreateContext (dc);
 - 
 -         if (renderContext != nullptr)
 -         {
 -             makeActive();
 -             initialiseGLExtensions();
 - 
 -             auto wglFormat = wglChoosePixelFormatExtension (pixelFormat);
 -             deactivateCurrentContext();
 - 
 -             if (wglFormat != pixFormat && wglFormat != 0)
 -             {
 -                 // can't change the pixel format of a window, so need to delete the
 -                 // old one and create a new one..
 -                 releaseDC();
 -                 nativeWindow = nullptr;
 -                 createNativeWindow (component);
 - 
 -                 if (SetPixelFormat (dc, wglFormat, &pfd))
 -                 {
 -                     deleteRenderContext();
 -                     renderContext = wglCreateContext (dc);
 -                 }
 -             }
 - 
 -             if (contextToShareWith != nullptr)
 -                 wglShareLists ((HGLRC) contextToShareWith, renderContext);
 - 
 -             component.getTopLevelComponent()->repaint();
 -             component.repaint();
 -         }
 -     }
 - 
 -     ~NativeContext()
 -     {
 -         deleteRenderContext();
 -         releaseDC();
 -     }
 - 
 -     bool initialiseOnRenderThread (OpenGLContext& c)
 -     {
 -         threadAwarenessSetter = std::make_unique<ScopedThreadDPIAwarenessSetter> (nativeWindow->getNativeHandle());
 -         context = &c;
 -         return true;
 -     }
 - 
 -     void shutdownOnRenderThread()
 -     {
 -         deactivateCurrentContext();
 -         context = nullptr;
 -         threadAwarenessSetter = nullptr;
 -     }
 - 
 -     static void deactivateCurrentContext()  { wglMakeCurrent (nullptr, nullptr); }
 -     bool makeActive() const noexcept        { return isActive() || wglMakeCurrent (dc, renderContext) != FALSE; }
 -     bool isActive() const noexcept          { return wglGetCurrentContext() == renderContext; }
 -     void swapBuffers() const noexcept       { SwapBuffers (dc); }
 - 
 -     bool setSwapInterval (int numFramesPerSwap)
 -     {
 -         jassert (isActive()); // this can only be called when the context is active..
 -         return wglSwapIntervalEXT != nullptr && wglSwapIntervalEXT (numFramesPerSwap) != FALSE;
 -     }
 - 
 -     int getSwapInterval() const
 -     {
 -         jassert (isActive()); // this can only be called when the context is active..
 -         return wglGetSwapIntervalEXT != nullptr ? wglGetSwapIntervalEXT() : 0;
 -     }
 - 
 -     void updateWindowPosition (Rectangle<int> bounds)
 -     {
 -         if (nativeWindow != nullptr)
 -         {
 -             if (! approximatelyEqual (nativeScaleFactor, 1.0))
 -                 bounds = (bounds.toDouble() * nativeScaleFactor).toNearestInt();
 - 
 -             SetWindowPos ((HWND) nativeWindow->getNativeHandle(), nullptr,
 -                           bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(),
 -                           SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER);
 -         }
 -     }
 - 
 -     bool createdOk() const noexcept                 { return getRawContext() != nullptr; }
 -     void* getRawContext() const noexcept            { return renderContext; }
 -     unsigned int getFrameBufferID() const noexcept  { return 0; }
 - 
 -     void triggerRepaint()
 -     {
 -         if (context != nullptr)
 -             context->triggerRepaint();
 -     }
 - 
 -     struct Locker { Locker (NativeContext&) {} };
 - 
 -     HWND getNativeHandle()
 -     {
 -         if (nativeWindow != nullptr)
 -             return (HWND) nativeWindow->getNativeHandle();
 - 
 -         return nullptr;
 -     }
 - 
 - private:
 -     struct DummyComponent  : public Component
 -     {
 -         DummyComponent (NativeContext& c) : context (c) {}
 - 
 -         // The windowing code will call this when a paint callback happens
 -         void handleCommandMessage (int) override   { context.triggerRepaint(); }
 - 
 -         NativeContext& context;
 -     };
 - 
 -     std::unique_ptr<DummyComponent> dummyComponent;
 -     std::unique_ptr<ComponentPeer> nativeWindow;
 -     std::unique_ptr<ScopedThreadDPIAwarenessSetter> threadAwarenessSetter;
 -     HGLRC renderContext;
 -     HDC dc;
 -     OpenGLContext* context = {};
 - 
 -     double nativeScaleFactor = 1.0;
 - 
 -    #if JUCE_WIN_PER_MONITOR_DPI_AWARE
 -     Component::SafePointer<Component> safeComponent;
 -    #endif
 - 
 -     #define JUCE_DECLARE_WGL_EXTENSION_FUNCTION(name, returnType, params) \
 -         typedef returnType (__stdcall *type_ ## name) params; type_ ## name name;
 - 
 -     JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglChoosePixelFormatARB,  BOOL, (HDC, const int*, const FLOAT*, UINT, int*, UINT*))
 -     JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglSwapIntervalEXT,       BOOL, (int))
 -     JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglGetSwapIntervalEXT,    int, ())
 -     #undef JUCE_DECLARE_WGL_EXTENSION_FUNCTION
 - 
 -    #if JUCE_WIN_PER_MONITOR_DPI_AWARE
 -     void timerCallback() override
 -     {
 -         if (safeComponent != nullptr)
 -         {
 -             if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
 -             {
 -                 auto newScale = peer->getPlatformScaleFactor();
 - 
 -                 if (! approximatelyEqual (newScale, nativeScaleFactor))
 -                 {
 -                     nativeScaleFactor = newScale;
 -                     updateWindowPosition (peer->getAreaCoveredBy (*safeComponent));
 -                 }
 -             }
 -         }
 -     }
 -    #endif
 - 
 -     void initialiseGLExtensions()
 -     {
 -         #define JUCE_INIT_WGL_FUNCTION(name)    name = (type_ ## name) OpenGLHelpers::getExtensionFunction (#name);
 -         JUCE_INIT_WGL_FUNCTION (wglChoosePixelFormatARB);
 -         JUCE_INIT_WGL_FUNCTION (wglSwapIntervalEXT);
 -         JUCE_INIT_WGL_FUNCTION (wglGetSwapIntervalEXT);
 -         #undef JUCE_INIT_WGL_FUNCTION
 -     }
 - 
 -     void createNativeWindow (Component& component)
 -     {
 -         auto* topComp = component.getTopLevelComponent();
 - 
 -         {
 -             auto* parentHWND = topComp->getWindowHandle();
 - 
 -             ScopedThreadDPIAwarenessSetter setter { parentHWND };
 -             nativeWindow.reset (createNonRepaintingEmbeddedWindowsPeer (*dummyComponent, parentHWND));
 -         }
 - 
 -         if (auto* peer = topComp->getPeer())
 -         {
 -            #if JUCE_WIN_PER_MONITOR_DPI_AWARE
 -             safeComponent = Component::SafePointer<Component> (&component);
 -             nativeScaleFactor = peer->getPlatformScaleFactor();
 - 
 -             startTimer (50);
 -            #endif
 - 
 -             updateWindowPosition (peer->getAreaCoveredBy (component));
 -         }
 - 
 -         nativeWindow->setVisible (true);
 -         dc = GetDC ((HWND) nativeWindow->getNativeHandle());
 -     }
 - 
 -     void deleteRenderContext()
 -     {
 -         if (renderContext != nullptr)
 -         {
 -             wglDeleteContext (renderContext);
 -             renderContext = nullptr;
 -         }
 -     }
 - 
 -     void releaseDC()
 -     {
 -         ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc);
 -     }
 - 
 -     static void initialisePixelFormatDescriptor (PIXELFORMATDESCRIPTOR& pfd, const OpenGLPixelFormat& pixelFormat)
 -     {
 -         zerostruct (pfd);
 -         pfd.nSize           = sizeof (pfd);
 -         pfd.nVersion        = 1;
 -         pfd.dwFlags         = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
 -         pfd.iPixelType      = PFD_TYPE_RGBA;
 -         pfd.iLayerType      = PFD_MAIN_PLANE;
 -         pfd.cColorBits      = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits);
 -         pfd.cRedBits        = (BYTE) pixelFormat.redBits;
 -         pfd.cGreenBits      = (BYTE) pixelFormat.greenBits;
 -         pfd.cBlueBits       = (BYTE) pixelFormat.blueBits;
 -         pfd.cAlphaBits      = (BYTE) pixelFormat.alphaBits;
 -         pfd.cDepthBits      = (BYTE) pixelFormat.depthBufferBits;
 -         pfd.cStencilBits    = (BYTE) pixelFormat.stencilBufferBits;
 -         pfd.cAccumBits      = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits
 -                                         + pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits);
 -         pfd.cAccumRedBits   = (BYTE) pixelFormat.accumulationBufferRedBits;
 -         pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits;
 -         pfd.cAccumBlueBits  = (BYTE) pixelFormat.accumulationBufferBlueBits;
 -         pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits;
 -     }
 - 
 -     int wglChoosePixelFormatExtension (const OpenGLPixelFormat& pixelFormat) const
 -     {
 -         int format = 0;
 - 
 -         if (wglChoosePixelFormatARB != nullptr)
 -         {
 -             int atts[64];
 -             int n = 0;
 - 
 -             atts[n++] = WGL_DRAW_TO_WINDOW_ARB;   atts[n++] = GL_TRUE;
 -             atts[n++] = WGL_SUPPORT_OPENGL_ARB;   atts[n++] = GL_TRUE;
 -             atts[n++] = WGL_DOUBLE_BUFFER_ARB;    atts[n++] = GL_TRUE;
 -             atts[n++] = WGL_PIXEL_TYPE_ARB;       atts[n++] = WGL_TYPE_RGBA_ARB;
 -             atts[n++] = WGL_ACCELERATION_ARB;
 -             atts[n++] = WGL_FULL_ACCELERATION_ARB;
 - 
 -             atts[n++] = WGL_COLOR_BITS_ARB;  atts[n++] = pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits;
 -             atts[n++] = WGL_RED_BITS_ARB;    atts[n++] = pixelFormat.redBits;
 -             atts[n++] = WGL_GREEN_BITS_ARB;  atts[n++] = pixelFormat.greenBits;
 -             atts[n++] = WGL_BLUE_BITS_ARB;   atts[n++] = pixelFormat.blueBits;
 -             atts[n++] = WGL_ALPHA_BITS_ARB;  atts[n++] = pixelFormat.alphaBits;
 -             atts[n++] = WGL_DEPTH_BITS_ARB;  atts[n++] = pixelFormat.depthBufferBits;
 - 
 -             atts[n++] = WGL_STENCIL_BITS_ARB;       atts[n++] = pixelFormat.stencilBufferBits;
 -             atts[n++] = WGL_ACCUM_RED_BITS_ARB;     atts[n++] = pixelFormat.accumulationBufferRedBits;
 -             atts[n++] = WGL_ACCUM_GREEN_BITS_ARB;   atts[n++] = pixelFormat.accumulationBufferGreenBits;
 -             atts[n++] = WGL_ACCUM_BLUE_BITS_ARB;    atts[n++] = pixelFormat.accumulationBufferBlueBits;
 -             atts[n++] = WGL_ACCUM_ALPHA_BITS_ARB;   atts[n++] = pixelFormat.accumulationBufferAlphaBits;
 - 
 -             if (pixelFormat.multisamplingLevel > 0
 -                   && OpenGLHelpers::isExtensionSupported ("GL_ARB_multisample"))
 -             {
 -                 atts[n++] = WGL_SAMPLE_BUFFERS_ARB;
 -                 atts[n++] = 1;
 -                 atts[n++] = WGL_SAMPLES_ARB;
 -                 atts[n++] = pixelFormat.multisamplingLevel;
 -             }
 - 
 -             atts[n++] = 0;
 -             jassert (n <= numElementsInArray (atts));
 - 
 -             UINT formatsCount = 0;
 -             wglChoosePixelFormatARB (dc, atts, nullptr, 1, &format, &formatsCount);
 -         }
 - 
 -         return format;
 -     }
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
 - };
 - 
 - 
 - //==============================================================================
 - bool OpenGLHelpers::isContextActive()
 - {
 -     return wglGetCurrentContext() != nullptr;
 - }
 - 
 - } // namespace juce
 
 
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