The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 28fbf4cb64 Relaxed some assertions in Component to make it easier to load SVG on threads. Minor internal tinkering with Path class. 13 years ago
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 14 years ago
juce_Component.cpp Relaxed some assertions in Component to make it easier to load SVG on threads. Minor internal tinkering with Path class. 13 years ago
juce_Component.h Relaxed some assertions in Component to make it easier to load SVG on threads. Minor internal tinkering with Path class. 13 years ago
juce_ComponentListener.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
juce_ComponentListener.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
juce_Desktop.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
juce_Desktop.h Tidied up a few return types. 14 years ago
juce_ModalComponentManager.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
juce_ModalComponentManager.h Modal component deletion fix. Minor addition to ComponentAnimator. 14 years ago