The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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reuk 28414a6af8
Global: Avoid floating-point equality checks where possible
2 years ago
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juce_AudioChannelSet.cpp AAX Client: Avoid float comparisons when determining ambisonic layouts 2 years ago
juce_AudioChannelSet.h AAX Client: Avoid float comparisons when determining ambisonic layouts 2 years ago
juce_AudioDataConverters.cpp Global: Avoid floating-point equality checks where possible 2 years ago
juce_AudioDataConverters.h AudioThumbnail: Add new member to set an AudioBuffer as source 3 years ago
juce_AudioProcessLoadMeasurer.cpp Global: Avoid floating-point equality checks where possible 2 years ago
juce_AudioProcessLoadMeasurer.h Update copyright banners 3 years ago
juce_AudioSampleBuffer.h Global: Avoid floating-point equality checks where possible 2 years ago
juce_FloatVectorOperations.cpp Global: Avoid floating-point equality checks where possible 2 years ago
juce_FloatVectorOperations.h FloatVectorOperations: Simplify NameForwarder 2 years ago