|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2022 - Raw Material Software Limited
   JUCE is an open source library subject to commercial or open-source
   licensing.
   By using JUCE, you agree to the terms of both the JUCE 7 End-User License
   Agreement and JUCE Privacy Policy.
   End User License Agreement: www.juce.com/juce-7-licence
   Privacy Policy: www.juce.com/juce-privacy-policy
   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
#include <JuceHeader.h>
#include "../../Assets/DemoUtilities.h"
#include "UI/MainComponent.h"
//==============================================================================
#if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
 // Just add a simple icon to the Window system tray area or Mac menu bar..
 struct DemoTaskbarComponent  : public SystemTrayIconComponent,
                                private Timer
 {
     DemoTaskbarComponent()
     {
         setIconImage (getImageFromAssets ("juce_icon.png"),
                       getImageFromAssets ("juce_icon_template.png"));
         setIconTooltip ("JUCE demo runner!");
     }
     void mouseDown (const MouseEvent&) override
     {
         // On OSX, there can be problems launching a menu when we're not the foreground
         // process, so just in case, we'll first make our process active, and then use a
         // timer to wait a moment before opening our menu, which gives the OS some time to
         // get its act together and bring our windows to the front.
         Process::makeForegroundProcess();
         startTimer (50);
     }
     // This is invoked when the menu is clicked or dismissed
     static void menuInvocationCallback (int chosenItemID, DemoTaskbarComponent*)
     {
         if (chosenItemID == 1)
             JUCEApplication::getInstance()->systemRequestedQuit();
     }
     void timerCallback() override
     {
         stopTimer();
         PopupMenu m;
         m.addItem (1, "Quit");
         // It's always better to open menus asynchronously when possible.
         m.showMenuAsync (PopupMenu::Options(),
                          ModalCallbackFunction::forComponent (menuInvocationCallback, this));
     }
 };
#endif
std::unique_ptr<AudioDeviceManager> sharedAudioDeviceManager;
//==============================================================================
class DemoRunnerApplication  : public JUCEApplication
{
public:
    //==============================================================================
    DemoRunnerApplication() {}
    ~DemoRunnerApplication() override
    {
        sharedAudioDeviceManager.reset();
    }
    const String getApplicationName() override       { return ProjectInfo::projectName; }
    const String getApplicationVersion() override    { return ProjectInfo::versionString; }
    bool moreThanOneInstanceAllowed() override       { return true; }
    //==============================================================================
    void initialise (const String& commandLine) override
    {
        registerAllDemos();
      #if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
        // (This function call is for one of the demos, which involves launching a child process)
        if (invokeChildProcessDemo (commandLine))
            return;
      #else
        ignoreUnused (commandLine);
      #endif
        mainWindow.reset (new MainAppWindow (getApplicationName()));
    }
    bool backButtonPressed() override    { mainWindow->getMainComponent().getSidePanel().showOrHide (false); return true; }
    void shutdown() override             { mainWindow = nullptr; }
    //==============================================================================
    void systemRequestedQuit() override                   { quit(); }
    void anotherInstanceStarted (const String&) override  {}
    ApplicationCommandManager& getGlobalCommandManager()  { return commandManager; }
private:
    class MainAppWindow    : public DocumentWindow
    {
    public:
        MainAppWindow (const String& name)
            : DocumentWindow (name, Desktop::getInstance().getDefaultLookAndFeel()
                                                          .findColour (ResizableWindow::backgroundColourId),
                              DocumentWindow::allButtons)
        {
            setUsingNativeTitleBar (true);
            setResizable (true, false);
            setResizeLimits (400, 400, 10000, 10000);
           #if JUCE_IOS || JUCE_ANDROID
            setFullScreen (true);
            auto& desktop = Desktop::getInstance();
            desktop.setOrientationsEnabled (Desktop::allOrientations);
            desktop.setKioskModeComponent (this);
           #else
            setBounds ((int) (0.1f * (float) getParentWidth()),
                       (int) (0.1f * (float) getParentHeight()),
                       jmax (850, (int) (0.5f * (float) getParentWidth())),
                       jmax (600, (int) (0.7f * (float) getParentHeight())));
           #endif
            setContentOwned (new MainComponent(), false);
            setVisible (true);
           #if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
            taskbarIcon.reset (new DemoTaskbarComponent());
           #endif
        }
        void closeButtonPressed() override    { JUCEApplication::getInstance()->systemRequestedQuit(); }
       #if JUCE_IOS || JUCE_ANDROID
        void parentSizeChanged() override
        {
            getMainComponent().resized();
        }
       #endif
        //==============================================================================
        MainComponent& getMainComponent()    { return *dynamic_cast<MainComponent*> (getContentComponent()); }
    private:
        std::unique_ptr<Component> taskbarIcon;
        JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainAppWindow)
    };
    std::unique_ptr<MainAppWindow> mainWindow;
    ApplicationCommandManager commandManager;
};
ApplicationCommandManager& getGlobalCommandManager()
{
    return dynamic_cast<DemoRunnerApplication*> (JUCEApplication::getInstance())->getGlobalCommandManager();
}
//==============================================================================
// This macro generates the main() routine that launches the app.
START_JUCE_APPLICATION (DemoRunnerApplication)
 |