The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_OPENGLIMAGE_JUCEHEADER__
  19. #define __JUCE_OPENGLIMAGE_JUCEHEADER__
  20. //==============================================================================
  21. /**
  22. A type of ImagePixelData that stores its image data in an OpenGL
  23. framebuffer, allowing a JUCE Image object to wrap a framebuffer.
  24. By creating an Image from an instance of an OpenGLFrameBufferImage,
  25. you can then use a Graphics object to draw into the framebuffer using normal
  26. JUCE 2D operations.
  27. @see Image, ImageType, ImagePixelData, OpenGLFrameBuffer
  28. */
  29. class JUCE_API OpenGLImageType : public ImageType
  30. {
  31. public:
  32. OpenGLImageType();
  33. ~OpenGLImageType();
  34. ImagePixelData::Ptr create (Image::PixelFormat, int width, int height, bool shouldClearImage) const;
  35. int getTypeID() const;
  36. static OpenGLFrameBuffer* getFrameBufferFrom (const Image&);
  37. };
  38. #endif // __JUCE_OPENGLIMAGE_JUCEHEADER__