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							- #ifndef PLUGINPROCESSOR_H_INCLUDED
 - #define PLUGINPROCESSOR_H_INCLUDED
 - 
 - #include "../JuceLibraryCode/JuceHeader.h"
 - 
 - #include <array>
 - 
 - 
 - // A simple Inter-App Audio plug-in with a gain control and some meters.
 - class IAAEffectProcessor  : public AudioProcessor
 - {
 - public:
 -     IAAEffectProcessor();
 -     ~IAAEffectProcessor();
 - 
 -     //==============================================================================
 -     void prepareToPlay (double sampleRate, int samplesPerBlock) override;
 -     void releaseResources() override;
 - 
 -     bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
 - 
 -     void processBlock (AudioSampleBuffer&, MidiBuffer&) override;
 - 
 -     //==============================================================================
 -     AudioProcessorEditor* createEditor() override;
 -     bool hasEditor() const override;
 - 
 -     //==============================================================================
 -     const String getName() const override;
 - 
 -     bool acceptsMidi() const override;
 -     bool producesMidi() const override;
 -     double getTailLengthSeconds() const override;
 - 
 -     //==============================================================================
 -     int getNumPrograms() override;
 -     int getCurrentProgram() override;
 -     void setCurrentProgram (int index) override;
 -     const String getProgramName (int index) override;
 -     void changeProgramName (int index, const String& newName) override;
 - 
 -     //==============================================================================
 -     void getStateInformation (MemoryBlock& destData) override;
 -     void setStateInformation (const void* data, int sizeInBytes) override;
 - 
 -     //==============================================================================
 -     bool updateCurrentTimeInfoFromHost (AudioPlayHead::CurrentPositionInfo&);
 - 
 -     // Allow an IAAAudioProcessorEditor to register as a listener to receive new
 -     // meter values directly from the audio thread.
 -     struct MeterListener
 -     {
 -         virtual ~MeterListener() {};
 - 
 -         virtual void handleNewMeterValue (int, float) = 0;
 -     };
 - 
 -     void addMeterListener    (MeterListener& listener) { meterListeners.add    (&listener); };
 -     void removeMeterListener (MeterListener& listener) { meterListeners.remove (&listener); };
 - 
 - 
 - private:
 -     //==============================================================================
 -     AudioProcessorValueTreeState parameters;
 -     float previousGain = 0.0;
 -     std::array <float, 2> meterValues = { { 0, 0 } };
 - 
 -     // This keeps a copy of the last set of timing info that was acquired during an
 -     // audio callback - the UI component will display this.
 -     AudioPlayHead::CurrentPositionInfo lastPosInfo;
 - 
 -     ListenerList<MeterListener> meterListeners;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (IAAEffectProcessor)
 - };
 - 
 - 
 - #endif  // PLUGINPROCESSOR_H_INCLUDED
 
 
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