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							- /*
 - * Copyright (c) 2011 Erin Catto http://www.box2d.org
 - *
 - * This software is provided 'as-is', without any express or implied
 - * warranty.  In no event will the authors be held liable for any damages
 - * arising from the use of this software.
 - * Permission is granted to anyone to use this software for any purpose,
 - * including commercial applications, and to alter it and redistribute it
 - * freely, subject to the following restrictions:
 - * 1. The origin of this software must not be misrepresented; you must not
 - * claim that you wrote the original software. If you use this software
 - * in a product, an acknowledgment in the product documentation would be
 - * appreciated but is not required.
 - * 2. Altered source versions must be plainly marked as such, and must not be
 - * misrepresented as being the original software.
 - * 3. This notice may not be removed or altered from any source distribution.
 - */
 - 
 - #ifndef TUMBLER_H
 - #define TUMBLER_H
 - 
 - class Tumbler : public Test
 - {
 - public:
 - 
 -     enum
 -     {
 -         e_count = 800
 -     };
 - 
 -     Tumbler()
 -     {
 -         b2Body* ground = NULL;
 -         {
 -             b2BodyDef bd;
 -             ground = m_world->CreateBody(&bd);
 -         }
 - 
 -         {
 -             b2BodyDef bd;
 -             bd.type = b2_dynamicBody;
 -             bd.allowSleep = false;
 -             bd.position.Set(0.0f, 10.0f);
 -             b2Body* body = m_world->CreateBody(&bd);
 - 
 -             b2PolygonShape shape;
 -             shape.SetAsBox(0.5f, 10.0f, b2Vec2( 10.0f, 0.0f), 0.0);
 -             body->CreateFixture(&shape, 5.0f);
 -             shape.SetAsBox(0.5f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0);
 -             body->CreateFixture(&shape, 5.0f);
 -             shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, 10.0f), 0.0);
 -             body->CreateFixture(&shape, 5.0f);
 -             shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, -10.0f), 0.0);
 -             body->CreateFixture(&shape, 5.0f);
 - 
 -             b2RevoluteJointDef jd;
 -             jd.bodyA = ground;
 -             jd.bodyB = body;
 -             jd.localAnchorA.Set(0.0f, 10.0f);
 -             jd.localAnchorB.Set(0.0f, 0.0f);
 -             jd.referenceAngle = 0.0f;
 -             jd.motorSpeed = 0.05f * b2_pi;
 -             jd.maxMotorTorque = 1e8f;
 -             jd.enableMotor = true;
 -             m_joint = (b2RevoluteJoint*)m_world->CreateJoint(&jd);
 -         }
 - 
 -         m_count = 0;
 -     }
 - 
 -     void Step(Settings* settings)
 -     {
 -         Test::Step(settings);
 - 
 -         if (m_count < e_count)
 -         {
 -             b2BodyDef bd;
 -             bd.type = b2_dynamicBody;
 -             bd.position.Set(0.0f, 10.0f);
 -             b2Body* body = m_world->CreateBody(&bd);
 - 
 -             b2PolygonShape shape;
 -             shape.SetAsBox(0.125f, 0.125f);
 -             body->CreateFixture(&shape, 1.0f);
 - 
 -             ++m_count;
 -         }
 -     }
 - 
 -     static Test* Create()
 -     {
 -         return new Tumbler;
 -     }
 - 
 -     b2RevoluteJoint* m_joint;
 -     int32 m_count;
 - };
 - 
 - #endif
 
 
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