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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_POINT_JUCEHEADER__
 - #define __JUCE_POINT_JUCEHEADER__
 - 
 - #include "juce_AffineTransform.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     A pair of (x, y) co-ordinates.
 - 
 -     The ValueType template should be a primitive type such as int, float, double,
 -     rather than a class.
 - 
 -     @see Line, Path, AffineTransform
 - */
 - template <typename ValueType>
 - class Point
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a point with co-ordinates (0, 0). */
 -     Point() noexcept : x(), y() {}
 - 
 -     /** Creates a copy of another point. */
 -     Point (const Point& other) noexcept : x (other.x), y (other.y)  {}
 - 
 -     /** Creates a point from an (x, y) position. */
 -     Point (const ValueType initialX, const ValueType initialY) noexcept : x (initialX), y (initialY) {}
 - 
 -     //==============================================================================
 -     /** Copies this point from another one. */
 -     Point& operator= (const Point& other) noexcept                      { x = other.x; y = other.y; return *this; }
 - 
 -     inline bool operator== (Point other) const noexcept                 { return x == other.x && y == other.y; }
 -     inline bool operator!= (Point other) const noexcept                 { return x != other.x || y != other.y; }
 - 
 -     /** Returns true if the point is (0, 0). */
 -     bool isOrigin() const noexcept                                      { return x == ValueType() && y == ValueType(); }
 - 
 -     /** Returns the point's x co-ordinate. */
 -     inline ValueType getX() const noexcept                              { return x; }
 - 
 -     /** Returns the point's y co-ordinate. */
 -     inline ValueType getY() const noexcept                              { return y; }
 - 
 -     /** Sets the point's x co-ordinate. */
 -     inline void setX (const ValueType newX) noexcept                    { x = newX; }
 - 
 -     /** Sets the point's y co-ordinate. */
 -     inline void setY (const ValueType newY) noexcept                    { y = newY; }
 - 
 -     /** Returns a point which has the same Y position as this one, but a new X. */
 -     Point withX (const ValueType newX) const noexcept                   { return Point (newX, y); }
 - 
 -     /** Returns a point which has the same X position as this one, but a new Y. */
 -     Point withY (const ValueType newY) const noexcept                   { return Point (x, newY); }
 - 
 -     /** Changes the point's x and y co-ordinates. */
 -     void setXY (const ValueType newX, const ValueType newY) noexcept    { x = newX; y = newY; }
 - 
 -     /** Adds a pair of co-ordinates to this value. */
 -     void addXY (const ValueType xToAdd, const ValueType yToAdd) noexcept { x += xToAdd; y += yToAdd; }
 - 
 -     /** Returns a point with a given offset from this one. */
 -     Point translated (const ValueType xDelta, const ValueType yDelta) const noexcept  { return Point (x + xDelta, y + yDelta); }
 - 
 -     /** Adds two points together. */
 -     Point operator+ (Point other) const noexcept                        { return Point (x + other.x, y + other.y); }
 - 
 -     /** Adds another point's co-ordinates to this one. */
 -     Point& operator+= (Point other) noexcept                            { x += other.x; y += other.y; return *this; }
 - 
 -     /** Subtracts one points from another. */
 -     Point operator- (Point other) const noexcept                        { return Point (x - other.x, y - other.y); }
 - 
 -     /** Subtracts another point's co-ordinates to this one. */
 -     Point& operator-= (Point other) noexcept                            { x -= other.x; y -= other.y; return *this; }
 - 
 -     /** Returns a point whose coordinates are multiplied by a given value. */
 -     template <typename FloatType>
 -     Point operator* (const FloatType multiplier) const noexcept         { return Point ((ValueType) (x * multiplier), (ValueType) (y * multiplier)); }
 - 
 -     /** Returns a point whose coordinates are divided by a given value. */
 -     template <typename FloatType>
 -     Point operator/ (const FloatType divisor) const noexcept            { return Point ((ValueType) (x / divisor), (ValueType) (y / divisor)); }
 - 
 -     /** Multiplies the point's co-ordinates by a value. */
 -     template <typename FloatType>
 -     Point& operator*= (const FloatType multiplier) noexcept             { x = (ValueType) (x * multiplier); y = (ValueType) (y * multiplier); return *this; }
 - 
 -     /** Divides the point's co-ordinates by a value. */
 -     template <typename FloatType>
 -     Point& operator/= (const FloatType divisor) noexcept                { x = (ValueType) (x / divisor); y = (ValueType) (y / divisor); return *this; }
 - 
 -     /** Returns the inverse of this point. */
 -     Point operator-() const noexcept                                    { return Point (-x, -y); }
 - 
 -     /** Returns the straight-line distance between this point and the origin. */
 -     ValueType getDistanceFromOrigin() const noexcept                    { return juce_hypot (x, y); }
 - 
 -     /** Returns the straight-line distance between this point and another one. */
 -     ValueType getDistanceFrom (Point other) const noexcept              { return juce_hypot (x - other.x, y - other.y); }
 - 
 -     /** This type will be double if the Point's type is double, otherwise it will be float. */
 -     typedef typename TypeHelpers::SmallestFloatType<ValueType>::type FloatType;
 - 
 -     /** Returns the angle from this point to another one.
 - 
 -         The return value is the number of radians clockwise from the 12 o'clock direction,
 -         where this point is the centre and the other point is on the circumference.
 -     */
 -     FloatType getAngleToPoint (Point other) const noexcept
 -         { return static_cast<FloatType> (std::atan2 (other.x - x, y - other.y)); }
 - 
 -     /** Taking this point to be the centre of a circle, this returns a point on its circumference.
 -         @param radius   the radius of the circle.
 -         @param angle    the angle of the point, in radians clockwise from the 12 o'clock position.
 -     */
 -     Point<FloatType> getPointOnCircumference (const float radius, const float angle) const noexcept
 -         { return Point<FloatType> (static_cast <FloatType> (x + radius * std::sin (angle)),
 -                                    static_cast <FloatType> (y - radius * std::cos (angle))); }
 - 
 -     /** Taking this point to be the centre of an ellipse, this returns a point on its circumference.
 -         @param radiusX  the horizontal radius of the circle.
 -         @param radiusY  the vertical radius of the circle.
 -         @param angle    the angle of the point, in radians clockwise from the 12 o'clock position.
 -     */
 -     Point<FloatType> getPointOnCircumference (const float radiusX, const float radiusY, const float angle) const noexcept
 -         { return Point<FloatType> (static_cast <FloatType> (x + radiusX * std::sin (angle)),
 -                                    static_cast <FloatType> (y - radiusY * std::cos (angle))); }
 - 
 -     /** Uses a transform to change the point's co-ordinates.
 -         This will only compile if ValueType = float!
 -         @see AffineTransform::transformPoint
 -     */
 -     void applyTransform (const AffineTransform& transform) noexcept     { transform.transformPoint (x, y); }
 - 
 -     /** Returns the position of this point, if it is transformed by a given AffineTransform. */
 -     Point transformedBy (const AffineTransform& transform) const noexcept
 -         { return Point (transform.mat00 * x + transform.mat01 * y + transform.mat02,
 -                         transform.mat10 * x + transform.mat11 * y + transform.mat12); }
 - 
 -     /** Returns the dot-product of two points (x1 * x2 + y1 * y2). */
 -     FloatType getDotProduct (Point other) const noexcept          { return x * other.x + y * other.y; }
 - 
 -     /** Casts this point to a Point<int> object. */
 -     Point<int> toInt() const noexcept                             { return Point<int> (static_cast <int> (x), static_cast<int> (y)); }
 - 
 -     /** Casts this point to a Point<float> object. */
 -     Point<float> toFloat() const noexcept                         { return Point<float> (static_cast <float> (x), static_cast<float> (y)); }
 - 
 -     /** Casts this point to a Point<double> object. */
 -     Point<double> toDouble() const noexcept                       { return Point<double> (static_cast <double> (x), static_cast<double> (y)); }
 - 
 -     /** Returns the point as a string in the form "x, y". */
 -     String toString() const                                       { return String (x) + ", " + String (y); }
 - 
 -     //==============================================================================
 -     ValueType x; /**< The point's X coordinate. */
 -     ValueType y; /**< The point's Y coordinate. */
 - };
 - 
 - 
 - #endif   // __JUCE_POINT_JUCEHEADER__
 
 
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