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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_SORTEDSET_JUCEHEADER__
- #define __JUCE_SORTEDSET_JUCEHEADER__
-
- #include "juce_ArrayAllocationBase.h"
- #include "../threads/juce_CriticalSection.h"
-
- #if JUCE_MSVC
- #pragma warning (push)
- #pragma warning (disable: 4512)
- #endif
-
-
- //==============================================================================
- /**
- Holds a set of unique primitive objects, such as ints or doubles.
-
- A set can only hold one item with a given value, so if for example it's a
- set of integers, attempting to add the same integer twice will do nothing
- the second time.
-
- Internally, the list of items is kept sorted (which means that whatever
- kind of primitive type is used must support the ==, <, >, <= and >= operators
- to determine the order), and searching the set for known values is very fast
- because it uses a binary-chop method.
-
- Note that if you're using a class or struct as the element type, it must be
- capable of being copied or moved with a straightforward memcpy, rather than
- needing construction and destruction code.
-
- To make all the set's methods thread-safe, pass in "CriticalSection" as the templated
- TypeOfCriticalSectionToUse parameter, instead of the default DummyCriticalSection.
-
- @see Array, OwnedArray, ReferenceCountedArray, StringArray, CriticalSection
- */
- template <class ElementType, class TypeOfCriticalSectionToUse = DummyCriticalSection>
- class SortedSet
- {
- public:
- //==============================================================================
- /** Creates an empty set. */
- SortedSet() noexcept
- : numUsed (0)
- {
- }
-
- /** Creates a copy of another set.
- @param other the set to copy
- */
- SortedSet (const SortedSet& other) noexcept
- {
- const ScopedLockType lock (other.getLock());
- numUsed = other.numUsed;
- data.setAllocatedSize (other.numUsed);
- memcpy (data.elements, other.data.elements, numUsed * sizeof (ElementType));
- }
-
- /** Destructor. */
- ~SortedSet() noexcept
- {
- }
-
- /** Copies another set over this one.
- @param other the set to copy
- */
- SortedSet& operator= (const SortedSet& other) noexcept
- {
- if (this != &other)
- {
- const ScopedLockType lock1 (other.getLock());
- const ScopedLockType lock2 (getLock());
-
- data.ensureAllocatedSize (other.size());
- numUsed = other.numUsed;
- memcpy (data.elements, other.data.elements, numUsed * sizeof (ElementType));
- minimiseStorageOverheads();
- }
-
- return *this;
- }
-
- //==============================================================================
- /** Compares this set to another one.
-
- Two sets are considered equal if they both contain the same set of
- elements.
-
- @param other the other set to compare with
- */
- bool operator== (const SortedSet<ElementType>& other) const noexcept
- {
- const ScopedLockType lock (getLock());
-
- if (numUsed != other.numUsed)
- return false;
-
- for (int i = numUsed; --i >= 0;)
- if (! (data.elements[i] == other.data.elements[i]))
- return false;
-
- return true;
- }
-
- /** Compares this set to another one.
-
- Two sets are considered equal if they both contain the same set of
- elements.
-
- @param other the other set to compare with
- */
- bool operator!= (const SortedSet<ElementType>& other) const noexcept
- {
- return ! operator== (other);
- }
-
- //==============================================================================
- /** Removes all elements from the set.
-
- This will remove all the elements, and free any storage that the set is
- using. To clear it without freeing the storage, use the clearQuick()
- method instead.
-
- @see clearQuick
- */
- void clear() noexcept
- {
- const ScopedLockType lock (getLock());
- data.setAllocatedSize (0);
- numUsed = 0;
- }
-
- /** Removes all elements from the set without freeing the array's allocated storage.
-
- @see clear
- */
- void clearQuick() noexcept
- {
- const ScopedLockType lock (getLock());
- numUsed = 0;
- }
-
- //==============================================================================
- /** Returns the current number of elements in the set.
- */
- inline int size() const noexcept
- {
- return numUsed;
- }
-
- /** Returns one of the elements in the set.
-
- If the index passed in is beyond the range of valid elements, this
- will return zero.
-
- If you're certain that the index will always be a valid element, you
- can call getUnchecked() instead, which is faster.
-
- @param index the index of the element being requested (0 is the first element in the set)
- @see getUnchecked, getFirst, getLast
- */
- inline ElementType operator[] (const int index) const noexcept
- {
- const ScopedLockType lock (getLock());
- return isPositiveAndBelow (index, numUsed) ? data.elements [index]
- : ElementType();
- }
-
- /** Returns one of the elements in the set, without checking the index passed in.
- Unlike the operator[] method, this will try to return an element without
- checking that the index is within the bounds of the set, so should only
- be used when you're confident that it will always be a valid index.
-
- @param index the index of the element being requested (0 is the first element in the set)
- @see operator[], getFirst, getLast
- */
- inline ElementType getUnchecked (const int index) const noexcept
- {
- const ScopedLockType lock (getLock());
- jassert (isPositiveAndBelow (index, numUsed));
- return data.elements [index];
- }
-
- /** Returns a direct reference to one of the elements in the set, without checking the index passed in.
-
- This is like getUnchecked, but returns a direct reference to the element, so that
- you can alter it directly. Obviously this can be dangerous, so only use it when
- absolutely necessary.
-
- @param index the index of the element being requested (0 is the first element in the array)
- */
- inline ElementType& getReference (const int index) const noexcept
- {
- const ScopedLockType lock (getLock());
- jassert (isPositiveAndBelow (index, numUsed));
- return data.elements [index];
- }
-
- /** Returns the first element in the set, or 0 if the set is empty.
-
- @see operator[], getUnchecked, getLast
- */
- inline ElementType getFirst() const noexcept
- {
- const ScopedLockType lock (getLock());
- return numUsed > 0 ? data.elements [0] : ElementType();
- }
-
- /** Returns the last element in the set, or 0 if the set is empty.
-
- @see operator[], getUnchecked, getFirst
- */
- inline ElementType getLast() const noexcept
- {
- const ScopedLockType lock (getLock());
- return numUsed > 0 ? data.elements [numUsed - 1] : ElementType();
- }
-
- //==============================================================================
- /** Returns a pointer to the first element in the set.
- This method is provided for compatibility with standard C++ iteration mechanisms.
- */
- inline ElementType* begin() const noexcept
- {
- return data.elements;
- }
-
- /** Returns a pointer to the element which follows the last element in the set.
- This method is provided for compatibility with standard C++ iteration mechanisms.
- */
- inline ElementType* end() const noexcept
- {
- return data.elements + numUsed;
- }
-
- //==============================================================================
- /** Finds the index of the first element which matches the value passed in.
-
- This will search the set for the given object, and return the index
- of its first occurrence. If the object isn't found, the method will return -1.
-
- @param elementToLookFor the value or object to look for
- @returns the index of the object, or -1 if it's not found
- */
- int indexOf (const ElementType elementToLookFor) const noexcept
- {
- const ScopedLockType lock (getLock());
-
- int start = 0;
- int end_ = numUsed;
-
- for (;;)
- {
- if (start >= end_)
- {
- return -1;
- }
- else if (elementToLookFor == data.elements [start])
- {
- return start;
- }
- else
- {
- const int halfway = (start + end_) >> 1;
-
- if (halfway == start)
- return -1;
- else if (elementToLookFor < data.elements [halfway])
- end_ = halfway;
- else
- start = halfway;
- }
- }
- }
-
- /** Returns true if the set contains at least one occurrence of an object.
-
- @param elementToLookFor the value or object to look for
- @returns true if the item is found
- */
- bool contains (const ElementType elementToLookFor) const noexcept
- {
- const ScopedLockType lock (getLock());
-
- int start = 0;
- int end_ = numUsed;
-
- for (;;)
- {
- if (start >= end_)
- {
- return false;
- }
- else if (elementToLookFor == data.elements [start])
- {
- return true;
- }
- else
- {
- const int halfway = (start + end_) >> 1;
-
- if (halfway == start)
- return false;
- else if (elementToLookFor < data.elements [halfway])
- end_ = halfway;
- else
- start = halfway;
- }
- }
- }
-
- //==============================================================================
- /** Adds a new element to the set, (as long as it's not already in there).
-
- @param newElement the new object to add to the set
- @see set, insert, addIfNotAlreadyThere, addSorted, addSet, addArray
- */
- void add (const ElementType newElement) noexcept
- {
- const ScopedLockType lock (getLock());
-
- int start = 0;
- int end_ = numUsed;
-
- for (;;)
- {
- if (start >= end_)
- {
- jassert (start <= end_);
- insertInternal (start, newElement);
- break;
- }
- else if (newElement == data.elements [start])
- {
- break;
- }
- else
- {
- const int halfway = (start + end_) >> 1;
-
- if (halfway == start)
- {
- if (newElement < data.elements [halfway])
- insertInternal (start, newElement);
- else
- insertInternal (start + 1, newElement);
-
- break;
- }
- else if (newElement < data.elements [halfway])
- end_ = halfway;
- else
- start = halfway;
- }
- }
- }
-
- /** Adds elements from an array to this set.
-
- @param elementsToAdd the array of elements to add
- @param numElementsToAdd how many elements are in this other array
- @see add
- */
- void addArray (const ElementType* elementsToAdd,
- int numElementsToAdd) noexcept
- {
- const ScopedLockType lock (getLock());
-
- while (--numElementsToAdd >= 0)
- add (*elementsToAdd++);
- }
-
- /** Adds elements from another set to this one.
-
- @param setToAddFrom the set from which to copy the elements
- @param startIndex the first element of the other set to start copying from
- @param numElementsToAdd how many elements to add from the other set. If this
- value is negative or greater than the number of available elements,
- all available elements will be copied.
- @see add
- */
- template <class OtherSetType>
- void addSet (const OtherSetType& setToAddFrom,
- int startIndex = 0,
- int numElementsToAdd = -1) noexcept
- {
- const typename OtherSetType::ScopedLockType lock1 (setToAddFrom.getLock());
-
- {
- const ScopedLockType lock2 (getLock());
- jassert (this != &setToAddFrom);
-
- if (this != &setToAddFrom)
- {
- if (startIndex < 0)
- {
- jassertfalse;
- startIndex = 0;
- }
-
- if (numElementsToAdd < 0 || startIndex + numElementsToAdd > setToAddFrom.size())
- numElementsToAdd = setToAddFrom.size() - startIndex;
-
- addArray (setToAddFrom.elements + startIndex, numElementsToAdd);
- }
- }
- }
-
-
- //==============================================================================
- /** Removes an element from the set.
-
- This will remove the element at a given index.
- If the index passed in is out-of-range, nothing will happen.
-
- @param indexToRemove the index of the element to remove
- @returns the element that has been removed
- @see removeValue, removeRange
- */
- ElementType remove (const int indexToRemove) noexcept
- {
- const ScopedLockType lock (getLock());
-
- if (isPositiveAndBelow (indexToRemove, numUsed))
- {
- --numUsed;
-
- ElementType* const e = data.elements + indexToRemove;
- ElementType const removed = *e;
- const int numberToShift = numUsed - indexToRemove;
-
- if (numberToShift > 0)
- memmove (e, e + 1, numberToShift * sizeof (ElementType));
-
- if ((numUsed << 1) < data.numAllocated)
- minimiseStorageOverheads();
-
- return removed;
- }
-
- return ElementType();
- }
-
- /** Removes an item from the set.
-
- This will remove the given element from the set, if it's there.
-
- @param valueToRemove the object to try to remove
- @see remove, removeRange
- */
- void removeValue (const ElementType valueToRemove) noexcept
- {
- const ScopedLockType lock (getLock());
- remove (indexOf (valueToRemove));
- }
-
- /** Removes any elements which are also in another set.
-
- @param otherSet the other set in which to look for elements to remove
- @see removeValuesNotIn, remove, removeValue, removeRange
- */
- template <class OtherSetType>
- void removeValuesIn (const OtherSetType& otherSet) noexcept
- {
- const typename OtherSetType::ScopedLockType lock1 (otherSet.getLock());
- const ScopedLockType lock2 (getLock());
-
- if (this == &otherSet)
- {
- clear();
- }
- else
- {
- if (otherSet.size() > 0)
- {
- for (int i = numUsed; --i >= 0;)
- if (otherSet.contains (data.elements [i]))
- remove (i);
- }
- }
- }
-
- /** Removes any elements which are not found in another set.
-
- Only elements which occur in this other set will be retained.
-
- @param otherSet the set in which to look for elements NOT to remove
- @see removeValuesIn, remove, removeValue, removeRange
- */
- template <class OtherSetType>
- void removeValuesNotIn (const OtherSetType& otherSet) noexcept
- {
- const typename OtherSetType::ScopedLockType lock1 (otherSet.getLock());
- const ScopedLockType lock2 (getLock());
-
- if (this != &otherSet)
- {
- if (otherSet.size() <= 0)
- {
- clear();
- }
- else
- {
- for (int i = numUsed; --i >= 0;)
- if (! otherSet.contains (data.elements [i]))
- remove (i);
- }
- }
- }
-
- //==============================================================================
- /** Reduces the amount of storage being used by the set.
-
- Sets typically allocate slightly more storage than they need, and after
- removing elements, they may have quite a lot of unused space allocated.
- This method will reduce the amount of allocated storage to a minimum.
- */
- void minimiseStorageOverheads() noexcept
- {
- const ScopedLockType lock (getLock());
- data.shrinkToNoMoreThan (numUsed);
- }
-
- /** Increases the set's internal storage to hold a minimum number of elements.
-
- Calling this before adding a large known number of elements means that
- the set won't have to keep dynamically resizing itself as the elements
- are added, and it'll therefore be more efficient.
- */
- void ensureStorageAllocated (const int minNumElements)
- {
- const ScopedLockType lock (getLock());
- data.ensureAllocatedSize (minNumElements);
- }
-
- //==============================================================================
- /** Returns the CriticalSection that locks this array.
- To lock, you can call getLock().enter() and getLock().exit(), or preferably use
- an object of ScopedLockType as an RAII lock for it.
- */
- inline const TypeOfCriticalSectionToUse& getLock() const noexcept { return data; }
-
- /** Returns the type of scoped lock to use for locking this array */
- typedef typename TypeOfCriticalSectionToUse::ScopedLockType ScopedLockType;
-
-
- private:
- //==============================================================================
- ArrayAllocationBase <ElementType, TypeOfCriticalSectionToUse> data;
- int numUsed;
-
- void insertInternal (const int indexToInsertAt, const ElementType newElement) noexcept
- {
- data.ensureAllocatedSize (numUsed + 1);
-
- ElementType* const insertPos = data.elements + indexToInsertAt;
- const int numberToMove = numUsed - indexToInsertAt;
-
- if (numberToMove > 0)
- memmove (insertPos + 1, insertPos, numberToMove * sizeof (ElementType));
-
- *insertPos = newElement;
- ++numUsed;
- }
- };
-
- #if JUCE_MSVC
- #pragma warning (pop)
- #endif
-
- #endif // __JUCE_SORTEDSET_JUCEHEADER__
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