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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-7 by Raw Material Software ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the
- GNU General Public License, as published by the Free Software Foundation;
- either version 2 of the License, or (at your option) any later version.
-
- JUCE is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with JUCE; if not, visit www.gnu.org/licenses or write to the
- Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- Boston, MA 02111-1307 USA
-
- ------------------------------------------------------------------------------
-
- If you'd like to release a closed-source product which uses JUCE, commercial
- licenses are also available: visit www.rawmaterialsoftware.com/juce for
- more information.
-
- ==============================================================================
- */
-
- //==============================================================================
- #ifndef __JUCE_WIN32_NATIVEINCLUDES_JUCEHEADER__
- #define __JUCE_WIN32_NATIVEINCLUDES_JUCEHEADER__
-
-
- #include "../../../juce_Config.h"
-
- #ifndef STRICT
- #define STRICT 1
- #endif
-
- #undef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN 1
-
- #ifdef _MSC_VER
- #pragma warning (push)
- #pragma warning (disable : 4100 4201 4514 4312)
- #endif
-
- #define _WIN32_WINNT 0x0500
- #define _UNICODE 1
- #define UNICODE 1
-
- #ifndef _WIN32_IE
- #define _WIN32_IE 0x0400
- #endif
-
- #include <windows.h>
- #include <windowsx.h>
- #include <commdlg.h>
- #include <shellapi.h>
- #include <mmsystem.h>
- #include <vfw.h>
- #include <tchar.h>
- #include <stddef.h>
- #include <ctime>
- #include <wininet.h>
- #include <nb30.h>
- #include <iphlpapi.h>
- #include <mapi.h>
- #include <float.h>
- #include <crtdbg.h>
- #include <process.h>
- #include <comutil.h>
- #include <Exdisp.h>
- #include <exdispid.h>
- #include <shlobj.h>
-
- #if JUCE_OPENGL
- #include <gl/gl.h>
- #endif
-
- #undef PACKED
-
- //==============================================================================
- #if JUCE_ASIO
- /*
- This is very frustrating - we only need to use a handful of definitions from
- a couple of the header files in Steinberg's ASIO SDK, and it'd be easy to copy
- about 30 lines of code into this cpp file to create a fully stand-alone ASIO
- implementation...
-
- ..unfortunately that would break Steinberg's license agreement for use of
- their SDK, so I'm not allowed to do this.
-
- This means that anyone who wants to use JUCE's ASIO abilities will have to:
-
- 1) Agree to Steinberg's licensing terms and download the ASIO SDK
- (see www.steinberg.net/Steinberg/Developers.asp).
-
- 2) Rebuild the whole of JUCE, setting the global definition JUCE_ASIO (you
- can un-comment the "#define JUCE_ASIO" line in juce_Config.h
- if you prefer). Make sure that your header search path will find the
- iasiodrv.h file that comes with the SDK. (Only about 2-3 of the SDK header
- files are actually needed - so to simplify things, you could just copy
- these into your JUCE directory).
-
- If you're compiling and you get an error here because you don't have the
- ASIO SDK installed, you can disable ASIO support by commenting-out the
- "#define JUCE_ASIO" line in juce_Config.h, and rebuild your Juce library.
- */
- #include "iasiodrv.h"
- #endif
-
- //==============================================================================
- #if JUCE_USE_CDBURNER
-
- /* You'll need the Platform SDK for these headers - if you don't have it and don't
- need to use CD-burning, then you might just want to disable the JUCE_USE_CDBURNER
- flag in juce_Config.h to avoid these includes.
- */
- #include <imapi.h>
- #include <imapierror.h>
- #endif
-
-
- //==============================================================================
- #if JUCE_QUICKTIME
-
- /* If you've got an include error here, you probably need to install the QuickTime SDK and
- add its header directory to your include path.
-
- Alternatively, if you don't need any QuickTime services, just turn off the JUCE_QUICKTIME
- flag in juce_Config.h
- */
- #include <Movies.h>
- #include <QTML.h>
- #include <QuickTimeComponents.h>
- #include <MediaHandlers.h>
- #include <ImageCodec.h>
-
- /* If you've got QuickTime 7 installed, then these COM objects should be found in
- the "\Program Files\Quicktime" directory. You'll need to add this directory to
- your include search path to make these import statements work.
- */
- #import <QTOLibrary.dll>
- #import <QTOControl.dll>
- #endif
-
- //==============================================================================
- #ifdef _MSC_VER
- #pragma warning (pop)
- #endif
-
- #endif // __JUCE_WIN32_NATIVEINCLUDES_JUCEHEADER__
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