|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
- const int alphaBits_,
- const int depthBufferBits_,
- const int stencilBufferBits_) noexcept
- : redBits (bitsPerRGBComponent),
- greenBits (bitsPerRGBComponent),
- blueBits (bitsPerRGBComponent),
- alphaBits (alphaBits_),
- depthBufferBits (depthBufferBits_),
- stencilBufferBits (stencilBufferBits_),
- accumulationBufferRedBits (0),
- accumulationBufferGreenBits (0),
- accumulationBufferBlueBits (0),
- accumulationBufferAlphaBits (0),
- multisamplingLevel (0)
- {
- }
-
- bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
- {
- return redBits == other.redBits
- && greenBits == other.greenBits
- && blueBits == other.blueBits
- && alphaBits == other.alphaBits
- && depthBufferBits == other.depthBufferBits
- && stencilBufferBits == other.stencilBufferBits
- && accumulationBufferRedBits == other.accumulationBufferRedBits
- && accumulationBufferGreenBits == other.accumulationBufferGreenBits
- && accumulationBufferBlueBits == other.accumulationBufferBlueBits
- && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
- && multisamplingLevel == other.multisamplingLevel;
- }
-
- bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
- {
- return ! operator== (other);
- }
|