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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- class OpenGLFrameBufferImage : public ImagePixelData
- {
- public:
- OpenGLFrameBufferImage (OpenGLContext& context_, int width, int height)
- : ImagePixelData (Image::ARGB, width, height),
- context (context_),
- pixelStride (4),
- lineStride (width * pixelStride)
- {
- }
-
- bool initialise()
- {
- return frameBuffer.initialise (context, width, height);
- }
-
- LowLevelGraphicsContext* createLowLevelContext() override
- {
- return createOpenGLGraphicsContext (context, frameBuffer);
- }
-
- ImageType* createType() const override { return new OpenGLImageType(); }
-
- ImagePixelData* clone() override
- {
- OpenGLFrameBufferImage* im = new OpenGLFrameBufferImage (context, width, height);
- im->incReferenceCount();
-
- {
- Image newImage (im);
- Graphics g (newImage);
- g.drawImageAt (Image (this), 0, 0, false);
- }
-
- im->resetReferenceCount();
- return im;
- }
-
- void initialiseBitmapData (Image::BitmapData& bitmapData, int x, int y, Image::BitmapData::ReadWriteMode mode) override
- {
- bitmapData.pixelFormat = pixelFormat;
- bitmapData.lineStride = lineStride;
- bitmapData.pixelStride = pixelStride;
-
- switch (mode)
- {
- case Image::BitmapData::writeOnly: DataReleaser<Dummy, Writer>::initialise (frameBuffer, bitmapData, x, y); break;
- case Image::BitmapData::readOnly: DataReleaser<Reader, Dummy> ::initialise (frameBuffer, bitmapData, x, y); break;
- case Image::BitmapData::readWrite: DataReleaser<Reader, Writer>::initialise (frameBuffer, bitmapData, x, y); break;
- default: jassertfalse; break;
- }
- }
-
- OpenGLContext& context;
- OpenGLFrameBuffer frameBuffer;
-
- private:
- int pixelStride, lineStride;
-
- struct Dummy
- {
- Dummy (OpenGLFrameBuffer&, int, int, int, int) noexcept {}
- static void read (OpenGLFrameBuffer&, Image::BitmapData& , int, int) noexcept {}
- static void write (const PixelARGB*) noexcept {}
- };
-
- struct Reader
- {
- static void read (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
- {
- frameBuffer.readPixels ((PixelARGB*) bitmapData.data,
- Rectangle<int> (x, frameBuffer.getHeight() - (y + bitmapData.height), bitmapData.width, bitmapData.height));
-
- verticalRowFlip ((PixelARGB*) bitmapData.data, bitmapData.width, bitmapData.height);
- }
-
- static void verticalRowFlip (PixelARGB* const data, const int w, const int h)
- {
- HeapBlock<PixelARGB> tempRow (w);
- const int rowSize = sizeof (PixelARGB) * w;
-
- for (int y = 0; y < h / 2; ++y)
- {
- PixelARGB* const row1 = data + y * w;
- PixelARGB* const row2 = data + (h - 1 - y) * w;
- memcpy (tempRow, row1, rowSize);
- memcpy (row1, row2, rowSize);
- memcpy (row2, tempRow, rowSize);
- }
- }
- };
-
- struct Writer
- {
- Writer (OpenGLFrameBuffer& frameBuffer_, int x, int y, int w, int h) noexcept
- : frameBuffer (frameBuffer_), area (x, y, w, h)
- {}
-
- void write (const PixelARGB* const data) const noexcept
- {
- HeapBlock<PixelARGB> invertedCopy (area.getWidth() * area.getHeight());
- const int rowSize = sizeof (PixelARGB) * area.getWidth();
-
- for (int y = 0; y < area.getHeight(); ++y)
- memcpy (invertedCopy + area.getWidth() * y,
- data + area.getWidth() * (area.getHeight() - 1 - y), rowSize);
-
- frameBuffer.writePixels (invertedCopy, area);
- }
-
- OpenGLFrameBuffer& frameBuffer;
- const Rectangle<int> area;
-
- JUCE_DECLARE_NON_COPYABLE (Writer)
- };
-
- template <class ReaderType, class WriterType>
- struct DataReleaser : public Image::BitmapData::BitmapDataReleaser
- {
- DataReleaser (OpenGLFrameBuffer& fb, int x, int y, int w, int h)
- : data (w * h),
- writer (fb, x, y, w, h)
- {}
-
- ~DataReleaser()
- {
- writer.write (data);
- }
-
- static void initialise (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
- {
- DataReleaser* r = new DataReleaser (frameBuffer, x, y, bitmapData.width, bitmapData.height);
- bitmapData.dataReleaser = r;
-
- bitmapData.data = (uint8*) r->data.getData();
- bitmapData.lineStride = (bitmapData.width * bitmapData.pixelStride + 3) & ~3;
-
- ReaderType::read (frameBuffer, bitmapData, x, y);
- }
-
- HeapBlock<PixelARGB> data;
- WriterType writer;
- };
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLFrameBufferImage)
- };
-
-
- //==============================================================================
- OpenGLImageType::OpenGLImageType() {}
- OpenGLImageType::~OpenGLImageType() {}
-
- int OpenGLImageType::getTypeID() const
- {
- return 3;
- }
-
- ImagePixelData::Ptr OpenGLImageType::create (Image::PixelFormat, int width, int height, bool /*shouldClearImage*/) const
- {
- OpenGLContext* currentContext = OpenGLContext::getCurrentContext();
- jassert (currentContext != nullptr); // an OpenGL image can only be created when a valid context is active!
-
- ScopedPointer<OpenGLFrameBufferImage> im (new OpenGLFrameBufferImage (*currentContext, width, height));
-
- if (! im->initialise())
- return nullptr;
-
- im->frameBuffer.clear (Colours::transparentBlack);
- return im.release();
- }
-
- OpenGLFrameBuffer* OpenGLImageType::getFrameBufferFrom (const Image& image)
- {
- OpenGLFrameBufferImage* const glImage = dynamic_cast<OpenGLFrameBufferImage*> (image.getPixelData());
-
- return glImage != nullptr ? &(glImage->frameBuffer) : nullptr;
- }
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