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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_OPENGL_H_INCLUDED
- #define JUCE_OPENGL_H_INCLUDED
-
- #include "../juce_gui_extra/juce_gui_extra.h"
-
- #undef JUCE_OPENGL
- #define JUCE_OPENGL 1
-
- #if JUCE_IOS || JUCE_ANDROID
- #define JUCE_OPENGL_ES 1
- #define JUCE_USE_OPENGL_FIXED_FUNCTION 0
- #endif
-
- #if JUCE_WINDOWS
- #ifndef APIENTRY
- #define APIENTRY __stdcall
- #define CLEAR_TEMP_APIENTRY 1
- #endif
- #ifndef WINGDIAPI
- #define WINGDIAPI __declspec(dllimport)
- #define CLEAR_TEMP_WINGDIAPI 1
- #endif
- #include <gl/GL.h>
- #ifdef CLEAR_TEMP_WINGDIAPI
- #undef WINGDIAPI
- #undef CLEAR_TEMP_WINGDIAPI
- #endif
- #ifdef CLEAR_TEMP_APIENTRY
- #undef APIENTRY
- #undef CLEAR_TEMP_APIENTRY
- #endif
- #elif JUCE_LINUX
- #include <GL/gl.h>
- #undef KeyPress
- #elif JUCE_IOS
- #include <OpenGLES/ES2/gl.h>
- #elif JUCE_MAC
- #include <OpenGL/gl.h>
- #include "OpenGL/glext.h"
- #elif JUCE_ANDROID
- #include <GLES2/gl2.h>
- #endif
-
- #if ! defined (JUCE_USE_OPENGL_SHADERS)
- #define JUCE_USE_OPENGL_SHADERS 1
- #endif
-
- #ifndef JUCE_USE_OPENGL_FIXED_FUNCTION
- #define JUCE_USE_OPENGL_FIXED_FUNCTION 1
- #endif
-
- //=============================================================================
- namespace juce
- {
-
- #include "opengl/juce_OpenGLHelpers.h"
-
- // START_AUTOINCLUDE opengl
- #include "opengl/juce_Draggable3DOrientation.h"
- #include "opengl/juce_Matrix3D.h"
- #include "opengl/juce_OpenGLContext.h"
- #include "opengl/juce_OpenGLFrameBuffer.h"
- #include "opengl/juce_OpenGLGraphicsContext.h"
- #include "opengl/juce_OpenGLHelpers.h"
- #include "opengl/juce_OpenGLImage.h"
- #include "opengl/juce_OpenGLPixelFormat.h"
- #include "opengl/juce_OpenGLRenderer.h"
- #include "opengl/juce_OpenGLShaderProgram.h"
- #include "opengl/juce_OpenGLTexture.h"
- #include "opengl/juce_Quaternion.h"
- #include "opengl/juce_Vector3D.h"
- // END_AUTOINCLUDE
-
- }
-
- #endif // JUCE_OPENGL_H_INCLUDED
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