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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A base class for top-level windows.
 - 
 -     This class is used for components that are considered a major part of your
 -     application - e.g. ResizableWindow, DocumentWindow, DialogWindow, AlertWindow,
 -     etc. Things like menus that pop up briefly aren't derived from it.
 - 
 -     A TopLevelWindow is probably on the desktop, but this isn't mandatory - it
 -     could itself be the child of another component.
 - 
 -     The class manages a list of all instances of top-level windows that are in use,
 -     and each one is also given the concept of being "active". The active window is
 -     one that is actively being used by the user. This isn't quite the same as the
 -     component with the keyboard focus, because there may be a popup menu or other
 -     temporary window which gets keyboard focus while the active top level window is
 -     unchanged.
 - 
 -     A top-level window also has an optional drop-shadow.
 - 
 -     @see ResizableWindow, DocumentWindow, DialogWindow
 - 
 -     @tags{GUI}
 - */
 - class JUCE_API  TopLevelWindow  : public Component
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a TopLevelWindow.
 - 
 -         @param name                 the name to give the component
 -         @param addToDesktop         if true, the window will be automatically added to the
 -                                     desktop; if false, you can use it as a child component
 -     */
 -     TopLevelWindow (const String& name, bool addToDesktop);
 - 
 -     /** Destructor. */
 -     ~TopLevelWindow() override;
 - 
 -     //==============================================================================
 -     /** True if this is currently the TopLevelWindow that is actively being used.
 - 
 -         This isn't quite the same as having keyboard focus, because the focus may be
 -         on a child component or a temporary pop-up menu, etc, while this window is
 -         still considered to be active.
 - 
 -         @see activeWindowStatusChanged
 -     */
 -     bool isActiveWindow() const noexcept                    { return isCurrentlyActive; }
 - 
 -     //==============================================================================
 -     /** This will set the bounds of the window so that it's centred in front of another
 -         window.
 - 
 -         If your app has a few windows open and want to pop up a dialog box for one of
 -         them, you can use this to show it in front of the relevant parent window, which
 -         is a bit neater than just having it appear in the middle of the screen.
 - 
 -         If componentToCentreAround is nullptr, then the currently active TopLevelWindow will
 -         be used instead. If no window is focused, it'll just default to the middle of the
 -         screen.
 -     */
 -     void centreAroundComponent (Component* componentToCentreAround,
 -                                 int width, int height);
 - 
 -     //==============================================================================
 -     /** Turns the drop-shadow on and off. */
 -     void setDropShadowEnabled (bool useShadow);
 - 
 -     /** True if drop-shadowing is enabled. */
 -     bool isDropShadowEnabled() const noexcept               { return useDropShadow; }
 - 
 -     /** Sets whether an OS-native title bar will be used, or a JUCE one.
 -         @see isUsingNativeTitleBar
 -     */
 -     void setUsingNativeTitleBar (bool useNativeTitleBar);
 - 
 -     /** Returns true if the window is currently using an OS-native title bar.
 -         @see setUsingNativeTitleBar
 -     */
 -     bool isUsingNativeTitleBar() const noexcept;
 - 
 -     //==============================================================================
 -     /** Returns the number of TopLevelWindow objects currently in use.
 -         @see getTopLevelWindow
 -     */
 -     static int getNumTopLevelWindows() noexcept;
 - 
 -     /** Returns one of the TopLevelWindow objects currently in use.
 -         The index is 0 to (getNumTopLevelWindows() - 1).
 -     */
 -     static TopLevelWindow* getTopLevelWindow (int index) noexcept;
 - 
 -     /** Returns the currently-active top level window.
 -         There might not be one, of course, so this can return nullptr.
 -     */
 -     static TopLevelWindow* getActiveTopLevelWindow() noexcept;
 - 
 -     /** Adds the window to the desktop using the default flags. */
 -     void addToDesktop();
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void addToDesktop (int windowStyleFlags, void* nativeWindowToAttachTo = nullptr) override;
 - 
 - protected:
 -     //==============================================================================
 -     /** This callback happens when this window becomes active or inactive.
 -         @see isActiveWindow
 -     */
 -     virtual void activeWindowStatusChanged();
 - 
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void focusOfChildComponentChanged (FocusChangeType) override;
 -     /** @internal */
 -     void parentHierarchyChanged() override;
 -     /** @internal */
 -     virtual int getDesktopWindowStyleFlags() const;
 -     /** @internal */
 -     void recreateDesktopWindow();
 -     /** @internal */
 -     void visibilityChanged() override;
 - 
 - private:
 -     friend class TopLevelWindowManager;
 -     friend class ResizableWindow;
 -     bool useDropShadow = true, useNativeTitleBar = false, isCurrentlyActive = false;
 -     std::unique_ptr<DropShadower> shadower;
 - 
 -     std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
 -     void setWindowActive (bool);
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TopLevelWindow)
 - };
 - 
 - } // namespace juce
 
 
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