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								juce_OpenGLContext.cpp
							
						
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						Added a workaround for an obscure GL race condition when closing contexts
					
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				9 years ago | 
			
		
			
			
			
				
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								juce_OpenGLContext.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLFrameBuffer.cpp
							
						
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						Lots of small whitespace tweaks.
					
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				10 years ago | 
			
		
			
			
			
				
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								juce_OpenGLFrameBuffer.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLGraphicsContext.cpp
							
						
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						Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLGraphicsContext.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLHelpers.cpp
							
						
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						Update copyright notice
					
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				10 years ago | 
			
		
			
			
			
				
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								juce_OpenGLHelpers.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLImage.cpp
							
						
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						Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
					
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				9 years ago | 
			
		
			
			
			
				
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								juce_OpenGLImage.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLPixelFormat.cpp
							
						
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						Update copyright notice
					
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				10 years ago | 
			
		
			
			
			
				
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								juce_OpenGLPixelFormat.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLRenderer.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLShaderProgram.cpp
							
						
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						Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
					
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				10 years ago | 
			
		
			
			
			
				
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								juce_OpenGLShaderProgram.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago | 
			
		
			
			
			
				
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								juce_OpenGLTexture.cpp
							
						
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						Update copyright notice
					
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				10 years ago | 
			
		
			
			
			
				
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								juce_OpenGLTexture.h
							
						
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						Replace include guards with "#pragma once"
					
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				8 years ago |