The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce::build_tools
  19. {
  20. struct Icons
  21. {
  22. std::unique_ptr<Drawable> small;
  23. std::unique_ptr<Drawable> big;
  24. };
  25. Array<Drawable*> asArray (const Icons&);
  26. void writeMacIcon (const Icons&, const File&);
  27. void writeWinIcon (const Icons&, const File&);
  28. Image getBestIconForSize (const Icons& icons,
  29. int size,
  30. bool returnNullIfNothingBigEnough);
  31. Image rescaleImageForIcon (Drawable& d, int size);
  32. RelativePath createXcassetsFolderFromIcons (const Icons& icons,
  33. const File& targetFolder,
  34. String projectFilenameRootString);
  35. } // namespace juce::build_tools