The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
				
			 
			
		 
		
		
		
		
		
		
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							- /*
 -   ==============================================================================
 - 
 -     This file was auto-generated by the Jucer!
 - 
 -     It contains the basic startup code for a Juce application.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef HEADERGUARD
 - #define HEADERGUARD
 - 
 - EDITORHEADERS
 - 
 - 
 - //==============================================================================
 - /**
 - */
 - class EDITORCLASSNAME  : public AudioProcessorEditor
 - {
 - public:
 -     EDITORCLASSNAME (FILTERCLASSNAME* ownerFilter);
 -     ~EDITORCLASSNAME();
 - 
 -     //==============================================================================
 -     // This is just a standard Juce paint method...
 -     void paint (Graphics& g);
 - };
 - 
 - 
 - #endif  // HEADERGUARD
 
 
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