The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #pragma once
  20. //==============================================================================
  21. /**
  22. A drawable object which renders a filled or outlined shape.
  23. For details on how to change the fill and stroke, see the DrawableShape class.
  24. @see Drawable, DrawableShape
  25. */
  26. class JUCE_API DrawablePath : public DrawableShape
  27. {
  28. public:
  29. //==============================================================================
  30. /** Creates a DrawablePath. */
  31. DrawablePath();
  32. DrawablePath (const DrawablePath&);
  33. /** Destructor. */
  34. ~DrawablePath();
  35. //==============================================================================
  36. /** Changes the path that will be drawn.
  37. @see setFillColour, setStrokeType
  38. */
  39. void setPath (const Path& newPath);
  40. /** Sets the path using a RelativePointPath.
  41. Calling this will set up a Component::Positioner to automatically update the path
  42. if any of the points in the source path are dynamic.
  43. */
  44. void setPath (const RelativePointPath& newPath);
  45. /** Returns the current path. */
  46. const Path& getPath() const;
  47. /** Returns the current path for the outline. */
  48. const Path& getStrokePath() const;
  49. //==============================================================================
  50. /** @internal */
  51. Drawable* createCopy() const;
  52. /** @internal */
  53. void refreshFromValueTree (const ValueTree& tree, ComponentBuilder& builder);
  54. /** @internal */
  55. ValueTree createValueTree (ComponentBuilder::ImageProvider* imageProvider) const;
  56. /** @internal */
  57. static const Identifier valueTreeType;
  58. //==============================================================================
  59. /** Internally-used class for wrapping a DrawablePath's state into a ValueTree. */
  60. class ValueTreeWrapper : public DrawableShape::FillAndStrokeState
  61. {
  62. public:
  63. ValueTreeWrapper (const ValueTree& state);
  64. bool usesNonZeroWinding() const;
  65. void setUsesNonZeroWinding (bool b, UndoManager* undoManager);
  66. class Element
  67. {
  68. public:
  69. explicit Element (const ValueTree& state);
  70. ~Element();
  71. const Identifier getType() const noexcept { return state.getType(); }
  72. int getNumControlPoints() const noexcept;
  73. RelativePoint getControlPoint (int index) const;
  74. Value getControlPointValue (int index, UndoManager*);
  75. RelativePoint getStartPoint() const;
  76. RelativePoint getEndPoint() const;
  77. void setControlPoint (int index, const RelativePoint& point, UndoManager*);
  78. float getLength (Expression::Scope*) const;
  79. ValueTreeWrapper getParent() const;
  80. Element getPreviousElement() const;
  81. String getModeOfEndPoint() const;
  82. void setModeOfEndPoint (const String& newMode, UndoManager*);
  83. void convertToLine (UndoManager*);
  84. void convertToCubic (Expression::Scope*, UndoManager*);
  85. void convertToPathBreak (UndoManager* undoManager);
  86. ValueTree insertPoint (Point<float> targetPoint, Expression::Scope*, UndoManager*);
  87. void removePoint (UndoManager* undoManager);
  88. float findProportionAlongLine (Point<float> targetPoint, Expression::Scope*) const;
  89. static const Identifier mode, startSubPathElement, closeSubPathElement,
  90. lineToElement, quadraticToElement, cubicToElement;
  91. static const char* cornerMode;
  92. static const char* roundedMode;
  93. static const char* symmetricMode;
  94. ValueTree state;
  95. };
  96. ValueTree getPathState();
  97. void readFrom (const RelativePointPath& relativePath, UndoManager* undoManager);
  98. void writeTo (RelativePointPath& relativePath) const;
  99. static const Identifier nonZeroWinding, point1, point2, point3;
  100. };
  101. private:
  102. //==============================================================================
  103. ScopedPointer<RelativePointPath> relativePath;
  104. class RelativePositioner;
  105. friend class RelativePositioner;
  106. void applyRelativePath (const RelativePointPath&, Expression::Scope*);
  107. DrawablePath& operator= (const DrawablePath&);
  108. JUCE_LEAK_DETECTOR (DrawablePath)
  109. };