The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. // (You can add your own code in this section, and the Projucer will not overwrite it)
  13. // [END_USER_CODE_SECTION]
  14. //==============================================================================
  15. #define JUCE_MODULE_AVAILABLE_juce_core 1
  16. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  17. #define JUCE_MODULE_AVAILABLE_juce_events 1
  18. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  19. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  20. #define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  21. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  22. //==============================================================================
  23. // juce_core flags:
  24. #ifndef JUCE_FORCE_DEBUG
  25. //#define JUCE_FORCE_DEBUG 1
  26. #endif
  27. #ifndef JUCE_LOG_ASSERTIONS
  28. //#define JUCE_LOG_ASSERTIONS 1
  29. #endif
  30. #ifndef JUCE_CHECK_MEMORY_LEAKS
  31. //#define JUCE_CHECK_MEMORY_LEAKS 1
  32. #endif
  33. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  34. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES 1
  35. #endif
  36. #ifndef JUCE_INCLUDE_ZLIB_CODE
  37. //#define JUCE_INCLUDE_ZLIB_CODE 1
  38. #endif
  39. #ifndef JUCE_USE_CURL
  40. //#define JUCE_USE_CURL 1
  41. #endif
  42. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  43. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 1
  44. #endif
  45. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  46. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES 1
  47. #endif
  48. //==============================================================================
  49. // juce_events flags:
  50. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  51. //#define JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK 1
  52. #endif
  53. //==============================================================================
  54. // juce_graphics flags:
  55. #ifndef JUCE_USE_COREIMAGE_LOADER
  56. //#define JUCE_USE_COREIMAGE_LOADER 1
  57. #endif
  58. #ifndef JUCE_USE_DIRECTWRITE
  59. //#define JUCE_USE_DIRECTWRITE 1
  60. #endif
  61. //==============================================================================
  62. // juce_gui_basics flags:
  63. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  64. //#define JUCE_ENABLE_REPAINT_DEBUGGING 1
  65. #endif
  66. #ifndef JUCE_USE_XSHM
  67. //#define JUCE_USE_XSHM 1
  68. #endif
  69. #ifndef JUCE_USE_XRENDER
  70. //#define JUCE_USE_XRENDER 1
  71. #endif
  72. #ifndef JUCE_USE_XCURSOR
  73. //#define JUCE_USE_XCURSOR 1
  74. #endif
  75. //==============================================================================
  76. // juce_gui_extra flags:
  77. #ifndef JUCE_WEB_BROWSER
  78. //#define JUCE_WEB_BROWSER 1
  79. #endif
  80. #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  81. //#define JUCE_ENABLE_LIVE_CONSTANT_EDITOR 1
  82. #endif
  83. //==============================================================================
  84. #ifndef JUCE_STANDALONE_APPLICATION
  85. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  86. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  87. #else
  88. #define JUCE_STANDALONE_APPLICATION 1
  89. #endif
  90. #endif