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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - /**
 -     Handles the opening and closing of DLLs.
 - 
 -     This class can be used to open a DLL and get some function pointers from it.
 -     Since the DLL is freed when this object is deleted, it's handy for managing
 -     library lifetimes using RAII.
 - 
 -     @tags{Core}
 - */
 - class JUCE_API  DynamicLibrary
 - {
 - public:
 -     /** Creates an unopened DynamicLibrary object.
 -         Call open() to actually open one.
 -     */
 -     DynamicLibrary() = default;
 - 
 -     /**
 -     */
 -     DynamicLibrary (const String& name)  { open (name); }
 - 
 -     /** Move constructor */
 -     DynamicLibrary (DynamicLibrary&& other) noexcept
 -     {
 -         std::swap (handle, other.handle);
 -     }
 - 
 -     /** Destructor.
 -         If a library is currently open, it will be closed when this object is destroyed.
 -     */
 -     ~DynamicLibrary()   { close(); }
 - 
 -     /** Opens a DLL.
 -         The name and the method by which it gets found is of course platform-specific, and
 -         may or may not include a path, depending on the OS.
 -         If a library is already open when this method is called, it will first close the library
 -         before attempting to load the new one.
 -         @returns true if the library was successfully found and opened.
 -     */
 -     bool open (const String& name);
 - 
 -     /** Releases the currently-open DLL, or has no effect if none was open. */
 -     void close();
 - 
 -     /** Tries to find a named function in the currently-open DLL, and returns a pointer to it.
 -         If no library is open, or if the function isn't found, this will return a null pointer.
 -     */
 -     void* getFunction (const String& functionName) noexcept;
 - 
 -     /** Returns the platform-specific native library handle.
 -         You'll need to cast this to whatever is appropriate for the OS that's in use.
 -     */
 -     void* getNativeHandle() const noexcept     { return handle; }
 - 
 - private:
 -     void* handle = nullptr;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DynamicLibrary)
 - };
 - 
 - } // namespace juce
 
 
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