|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2013 - Raw Material Software Ltd.
   Permission is granted to use this software under the terms of either:
   a) the GPL v2 (or any later version)
   b) the Affero GPL v3
   Details of these licenses can be found at: www.gnu.org/licenses
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
   ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.juce.com for more information.
  ==============================================================================
*/
#ifndef JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
#define JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
#include "juce_AudioSource.h"
//==============================================================================
/**
    A simple AudioSource that generates a sine wave.
*/
class JUCE_API  ToneGeneratorAudioSource  : public AudioSource
{
public:
    //==============================================================================
    /** Creates a ToneGeneratorAudioSource. */
    ToneGeneratorAudioSource();
    /** Destructor. */
    ~ToneGeneratorAudioSource();
    //==============================================================================
    /** Sets the signal's amplitude. */
    void setAmplitude (float newAmplitude);
    /** Sets the signal's frequency. */
    void setFrequency (double newFrequencyHz);
    //==============================================================================
    /** Implementation of the AudioSource method. */
    void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
    /** Implementation of the AudioSource method. */
    void releaseResources();
    /** Implementation of the AudioSource method. */
    void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
private:
    //==============================================================================
    double frequency, sampleRate;
    double currentPhase, phasePerSample;
    float amplitude;
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToneGeneratorAudioSource)
};
#endif   // JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
 |