The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 0d68add38c Made sure that isKioskMode returns false for components while they're being taken out of kiosk mode. 12 years ago
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juce_audio_basics Added some return values for a couple of Synthesiser methods. 12 years ago
juce_audio_devices Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor. 12 years ago
juce_audio_formats Refactored some Xcode warning suppression. 12 years ago
juce_audio_plugin_client Made Process::isForegroundProcess() return a correct result on iOS. 12 years ago
juce_audio_processors Avoiding a possible crash in AudioUnits. 12 years ago
juce_audio_utils Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor. 12 years ago
juce_box2d Version number update 12 years ago
juce_browser_plugin_client Version number update 12 years ago
juce_core Made Process::isForegroundProcess() return a correct result on iOS. 12 years ago
juce_cryptography Version number update 12 years ago
juce_data_structures Version number update 12 years ago
juce_events Version number update 12 years ago
juce_graphics Refactored some Xcode warning suppression. 12 years ago
juce_gui_basics Made sure that isKioskMode returns false for components while they're being taken out of kiosk mode. 12 years ago
juce_gui_extra Virtualised a few CodeEditorComponent methods to help customisation. 12 years ago
juce_opengl Fix to make GL rendered comps repaint when un-minimised on win32. 12 years ago
juce_video Version number update 12 years ago