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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_SHAPEBUTTON_JUCEHEADER__
- #define __JUCE_SHAPEBUTTON_JUCEHEADER__
-
- #include "juce_Button.h"
-
-
- //==============================================================================
- /**
- A button that contains a filled shape.
-
- @see Button, ImageButton, TextButton, ArrowButton
- */
- class JUCE_API ShapeButton : public Button
- {
- public:
- //==============================================================================
- /** Creates a ShapeButton.
-
- @param name a name to give the component - see Component::setName()
- @param normalColour the colour to fill the shape with when the mouse isn't over
- @param overColour the colour to use when the mouse is over the shape
- @param downColour the colour to use when the button is in the pressed-down state
- */
- ShapeButton (const String& name,
- const Colour& normalColour,
- const Colour& overColour,
- const Colour& downColour);
-
- /** Destructor. */
- ~ShapeButton();
-
- //==============================================================================
- /** Sets the shape to use.
-
- @param newShape the shape to use
- @param resizeNowToFitThisShape if true, the button will be resized to fit the shape's bounds
- @param maintainShapeProportions if true, the shape's proportions will be kept fixed when
- the button is resized
- @param hasDropShadow if true, the button will be given a drop-shadow effect
- */
- void setShape (const Path& newShape,
- bool resizeNowToFitThisShape,
- bool maintainShapeProportions,
- bool hasDropShadow);
-
- /** Set the colours to use for drawing the shape.
-
- @param normalColour the colour to fill the shape with when the mouse isn't over
- @param overColour the colour to use when the mouse is over the shape
- @param downColour the colour to use when the button is in the pressed-down state
- */
- void setColours (const Colour& normalColour,
- const Colour& overColour,
- const Colour& downColour);
-
- /** Sets up an outline to draw around the shape.
-
- @param outlineColour the colour to use
- @param outlineStrokeWidth the thickness of line to draw
- */
- void setOutline (const Colour& outlineColour,
- float outlineStrokeWidth);
-
-
- protected:
- /** @internal */
- void paintButton (Graphics& g,
- bool isMouseOverButton,
- bool isButtonDown);
-
- private:
- //==============================================================================
- Colour normalColour, overColour, downColour, outlineColour;
- DropShadowEffect shadow;
- Path shape;
- bool maintainShapeProportions;
- float outlineWidth;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ShapeButton);
- };
-
-
- #endif // __JUCE_SHAPEBUTTON_JUCEHEADER__
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