The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_SCOPEDWRITELOCK_JUCEHEADER__
  19. #define __JUCE_SCOPEDWRITELOCK_JUCEHEADER__
  20. #include "juce_ReadWriteLock.h"
  21. //==============================================================================
  22. /**
  23. Automatically locks and unlocks a ReadWriteLock object.
  24. Use one of these as a local variable to control access to a ReadWriteLock.
  25. e.g. @code
  26. ReadWriteLock myLock;
  27. for (;;)
  28. {
  29. const ScopedWriteLock myScopedLock (myLock);
  30. // myLock is now locked
  31. ...do some stuff...
  32. // myLock gets unlocked here.
  33. }
  34. @endcode
  35. @see ReadWriteLock, ScopedReadLock
  36. */
  37. class JUCE_API ScopedWriteLock
  38. {
  39. public:
  40. //==============================================================================
  41. /** Creates a ScopedWriteLock.
  42. As soon as it is created, this will call ReadWriteLock::enterWrite(), and
  43. when the ScopedWriteLock object is deleted, the ReadWriteLock will
  44. be unlocked.
  45. Make sure this object is created and deleted by the same thread,
  46. otherwise there are no guarantees what will happen! Best just to use it
  47. as a local stack object, rather than creating one with the new() operator.
  48. */
  49. inline explicit ScopedWriteLock (const ReadWriteLock& lock) noexcept : lock_ (lock) { lock.enterWrite(); }
  50. /** Destructor.
  51. The ReadWriteLock's exitWrite() method will be called when the destructor is called.
  52. Make sure this object is created and deleted by the same thread,
  53. otherwise there are no guarantees what will happen!
  54. */
  55. inline ~ScopedWriteLock() noexcept { lock_.exitWrite(); }
  56. private:
  57. //==============================================================================
  58. const ReadWriteLock& lock_;
  59. JUCE_DECLARE_NON_COPYABLE (ScopedWriteLock);
  60. };
  61. #endif // __JUCE_SCOPEDWRITELOCK_JUCEHEADER__