|
- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_HASHMAP_JUCEHEADER__
- #define __JUCE_HASHMAP_JUCEHEADER__
-
- #include "juce_OwnedArray.h"
- #include "juce_LinkedListPointer.h"
- #include "../memory/juce_ScopedPointer.h"
-
-
- //==============================================================================
- /**
- A simple class to generate hash functions for some primitive types, intended for
- use with the HashMap class.
- @see HashMap
- */
- class DefaultHashFunctions
- {
- public:
- /** Generates a simple hash from an integer. */
- static int generateHash (const int key, const int upperLimit) noexcept { return std::abs (key) % upperLimit; }
- /** Generates a simple hash from a string. */
- static int generateHash (const String& key, const int upperLimit) noexcept { return (int) (((uint32) key.hashCode()) % (uint32) upperLimit); }
- /** Generates a simple hash from a variant. */
- static int generateHash (const var& key, const int upperLimit) noexcept { return generateHash (key.toString(), upperLimit); }
- };
-
-
- //==============================================================================
- /**
- Holds a set of mappings between some key/value pairs.
-
- The types of the key and value objects are set as template parameters.
- You can also specify a class to supply a hash function that converts a key value
- into an hashed integer. This class must have the form:
-
- @code
- struct MyHashGenerator
- {
- static int generateHash (MyKeyType key, int upperLimit)
- {
- // The function must return a value 0 <= x < upperLimit
- return someFunctionOfMyKeyType (key) % upperLimit;
- }
- };
- @endcode
-
- Like the Array class, the key and value types are expected to be copy-by-value types, so
- if you define them to be pointer types, this class won't delete the objects that they
- point to.
-
- If you don't supply a class for the HashFunctionToUse template parameter, the
- default one provides some simple mappings for strings and ints.
-
- @code
- HashMap<int, String> hash;
- hash.set (1, "item1");
- hash.set (2, "item2");
-
- DBG (hash [1]); // prints "item1"
- DBG (hash [2]); // prints "item2"
-
- // This iterates the map, printing all of its key -> value pairs..
- for (HashMap<int, String>::Iterator i (hash); i.next();)
- DBG (i.getKey() << " -> " << i.getValue());
- @endcode
-
- @see CriticalSection, DefaultHashFunctions, NamedValueSet, SortedSet
- */
- template <typename KeyType,
- typename ValueType,
- class HashFunctionToUse = DefaultHashFunctions,
- class TypeOfCriticalSectionToUse = DummyCriticalSection>
- class HashMap
- {
- private:
- typedef PARAMETER_TYPE (KeyType) KeyTypeParameter;
- typedef PARAMETER_TYPE (ValueType) ValueTypeParameter;
-
- public:
- //==============================================================================
- /** Creates an empty hash-map.
-
- The numberOfSlots parameter specifies the number of hash entries the map will use. This
- will be the "upperLimit" parameter that is passed to your generateHash() function. The number
- of hash slots will grow automatically if necessary, or it can be remapped manually using remapTable().
- */
- explicit HashMap (const int numberOfSlots = defaultHashTableSize)
- : totalNumItems (0)
- {
- slots.insertMultiple (0, nullptr, numberOfSlots);
- }
-
- /** Destructor. */
- ~HashMap()
- {
- clear();
- }
-
- //==============================================================================
- /** Removes all values from the map.
- Note that this will clear the content, but won't affect the number of slots (see
- remapTable and getNumSlots).
- */
- void clear()
- {
- const ScopedLockType sl (getLock());
-
- for (int i = slots.size(); --i >= 0;)
- {
- HashEntry* h = slots.getUnchecked(i);
-
- while (h != nullptr)
- {
- const ScopedPointer<HashEntry> deleter (h);
- h = h->nextEntry;
- }
-
- slots.set (i, nullptr);
- }
-
- totalNumItems = 0;
- }
-
- //==============================================================================
- /** Returns the current number of items in the map. */
- inline int size() const noexcept
- {
- return totalNumItems;
- }
-
- /** Returns the value corresponding to a given key.
- If the map doesn't contain the key, a default instance of the value type is returned.
- @param keyToLookFor the key of the item being requested
- */
- inline ValueType operator[] (KeyTypeParameter keyToLookFor) const
- {
- const ScopedLockType sl (getLock());
-
- for (const HashEntry* entry = slots.getUnchecked (generateHashFor (keyToLookFor)); entry != nullptr; entry = entry->nextEntry)
- if (entry->key == keyToLookFor)
- return entry->value;
-
- return ValueType();
- }
-
- //==============================================================================
- /** Returns true if the map contains an item with the specied key. */
- bool contains (KeyTypeParameter keyToLookFor) const
- {
- const ScopedLockType sl (getLock());
-
- for (const HashEntry* entry = slots.getUnchecked (generateHashFor (keyToLookFor)); entry != nullptr; entry = entry->nextEntry)
- if (entry->key == keyToLookFor)
- return true;
-
- return false;
- }
-
- /** Returns true if the hash contains at least one occurrence of a given value. */
- bool containsValue (ValueTypeParameter valueToLookFor) const
- {
- const ScopedLockType sl (getLock());
-
- for (int i = getNumSlots(); --i >= 0;)
- for (const HashEntry* entry = slots.getUnchecked(i); entry != nullptr; entry = entry->nextEntry)
- if (entry->value == valueToLookFor)
- return true;
-
- return false;
- }
-
- //==============================================================================
- /** Adds or replaces an element in the hash-map.
- If there's already an item with the given key, this will replace its value. Otherwise, a new item
- will be added to the map.
- */
- void set (KeyTypeParameter newKey, ValueTypeParameter newValue)
- {
- const ScopedLockType sl (getLock());
- const int hashIndex = generateHashFor (newKey);
-
- HashEntry* const firstEntry = slots.getUnchecked (hashIndex);
-
- for (HashEntry* entry = firstEntry; entry != nullptr; entry = entry->nextEntry)
- {
- if (entry->key == newKey)
- {
- entry->value = newValue;
- return;
- }
- }
-
- slots.set (hashIndex, new HashEntry (newKey, newValue, firstEntry));
- ++totalNumItems;
-
- if (totalNumItems > (getNumSlots() * 3) / 2)
- remapTable (getNumSlots() * 2);
- }
-
- /** Removes an item with the given key. */
- void remove (KeyTypeParameter keyToRemove)
- {
- const ScopedLockType sl (getLock());
- const int hashIndex = generateHashFor (keyToRemove);
- HashEntry* entry = slots.getUnchecked (hashIndex);
- HashEntry* previous = nullptr;
-
- while (entry != nullptr)
- {
- if (entry->key == keyToRemove)
- {
- const ScopedPointer<HashEntry> deleter (entry);
-
- entry = entry->nextEntry;
-
- if (previous != nullptr)
- previous->nextEntry = entry;
- else
- slots.set (hashIndex, entry);
-
- --totalNumItems;
- }
- else
- {
- previous = entry;
- entry = entry->nextEntry;
- }
- }
- }
-
- /** Removes all items with the given value. */
- void removeValue (ValueTypeParameter valueToRemove)
- {
- const ScopedLockType sl (getLock());
-
- for (int i = getNumSlots(); --i >= 0;)
- {
- HashEntry* entry = slots.getUnchecked(i);
- HashEntry* previous = nullptr;
-
- while (entry != nullptr)
- {
- if (entry->value == valueToRemove)
- {
- const ScopedPointer<HashEntry> deleter (entry);
-
- entry = entry->nextEntry;
-
- if (previous != nullptr)
- previous->nextEntry = entry;
- else
- slots.set (i, entry);
-
- --totalNumItems;
- }
- else
- {
- previous = entry;
- entry = entry->nextEntry;
- }
- }
- }
- }
-
- /** Remaps the hash-map to use a different number of slots for its hash function.
- Each slot corresponds to a single hash-code, and each one can contain multiple items.
- @see getNumSlots()
- */
- void remapTable (int newNumberOfSlots)
- {
- HashMap newTable (newNumberOfSlots);
-
- for (int i = getNumSlots(); --i >= 0;)
- for (const HashEntry* entry = slots.getUnchecked(i); entry != nullptr; entry = entry->nextEntry)
- newTable.set (entry->key, entry->value);
-
- swapWith (newTable);
- }
-
- /** Returns the number of slots which are available for hashing.
- Each slot corresponds to a single hash-code, and each one can contain multiple items.
- @see getNumSlots()
- */
- inline int getNumSlots() const noexcept
- {
- return slots.size();
- }
-
- //==============================================================================
- /** Efficiently swaps the contents of two hash-maps. */
- void swapWith (HashMap& otherHashMap) noexcept
- {
- const ScopedLockType lock1 (getLock());
- const ScopedLockType lock2 (otherHashMap.getLock());
-
- slots.swapWithArray (otherHashMap.slots);
- std::swap (totalNumItems, otherHashMap.totalNumItems);
- }
-
- //==============================================================================
- /** Returns the CriticalSection that locks this structure.
- To lock, you can call getLock().enter() and getLock().exit(), or preferably use
- an object of ScopedLockType as an RAII lock for it.
- */
- inline const TypeOfCriticalSectionToUse& getLock() const noexcept { return lock; }
-
- /** Returns the type of scoped lock to use for locking this array */
- typedef typename TypeOfCriticalSectionToUse::ScopedLockType ScopedLockType;
-
- private:
- //==============================================================================
- class HashEntry
- {
- public:
- HashEntry (KeyTypeParameter key_, ValueTypeParameter value_, HashEntry* const nextEntry_)
- : key (key_), value (value_), nextEntry (nextEntry_)
- {}
-
- const KeyType key;
- ValueType value;
- HashEntry* nextEntry;
-
- JUCE_DECLARE_NON_COPYABLE (HashEntry);
- };
-
- public:
- //==============================================================================
- /** Iterates over the items in a HashMap.
-
- To use it, repeatedly call next() until it returns false, e.g.
- @code
- HashMap <String, String> myMap;
-
- HashMap<String, String>::Iterator i (myMap);
-
- while (i.next())
- {
- DBG (i.getKey() << " -> " << i.getValue());
- }
- @endcode
-
- The order in which items are iterated bears no resemblence to the order in which
- they were originally added!
-
- Obviously as soon as you call any non-const methods on the original hash-map, any
- iterators that were created beforehand will cease to be valid, and should not be used.
-
- @see HashMap
- */
- class Iterator
- {
- public:
- //==============================================================================
- Iterator (const HashMap& hashMapToIterate)
- : hashMap (hashMapToIterate), entry (nullptr), index (0)
- {}
-
- /** Moves to the next item, if one is available.
- When this returns true, you can get the item's key and value using getKey() and
- getValue(). If it returns false, the iteration has finished and you should stop.
- */
- bool next()
- {
- if (entry != nullptr)
- entry = entry->nextEntry;
-
- while (entry == nullptr)
- {
- if (index >= hashMap.getNumSlots())
- return false;
-
- entry = hashMap.slots.getUnchecked (index++);
- }
-
- return true;
- }
-
- /** Returns the current item's key.
- This should only be called when a call to next() has just returned true.
- */
- KeyType getKey() const
- {
- return entry != nullptr ? entry->key : KeyType();
- }
-
- /** Returns the current item's value.
- This should only be called when a call to next() has just returned true.
- */
- ValueType getValue() const
- {
- return entry != nullptr ? entry->value : ValueType();
- }
-
- private:
- //==============================================================================
- const HashMap& hashMap;
- HashEntry* entry;
- int index;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Iterator);
- };
-
- private:
- //==============================================================================
- enum { defaultHashTableSize = 101 };
- friend class Iterator;
-
- Array <HashEntry*> slots;
- int totalNumItems;
- TypeOfCriticalSectionToUse lock;
-
- int generateHashFor (KeyTypeParameter key) const
- {
- const int hash = HashFunctionToUse::generateHash (key, getNumSlots());
- jassert (isPositiveAndBelow (hash, getNumSlots())); // your hash function is generating out-of-range numbers!
- return hash;
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (HashMap);
- };
-
-
- #endif // __JUCE_HASHMAP_JUCEHEADER__
|