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							- /*
 -   ==============================================================================
 - 
 -   This is an automatically generated GUI class created by the Introjucer!
 - 
 -   Be careful when adding custom code to these files, as only the code within
 -   the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
 -   and re-saved.
 - 
 -   Created with Introjucer version: 3.1.0
 - 
 -   ------------------------------------------------------------------------------
 - 
 -   The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
 -   Copyright 2004-13 by Raw Material Software Ltd.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_HEADER_6B066C3EF65F4A5E__
 - #define __JUCE_HEADER_6B066C3EF65F4A5E__
 - 
 - //[Headers]     -- You can add your own extra header files here --
 - #include "../jucedemo_headers.h"
 - 
 - 
 - //==============================================================================
 - /* This component scrolls a continuous waveform showing the audio that's currently
 -    coming into the audio input.
 - */
 - class LiveAudioInputDisplayComp  : public Component,
 -                                    public AudioIODeviceCallback,
 -                                    public Timer
 - {
 - public:
 -     //==============================================================================
 -     LiveAudioInputDisplayComp();
 -     ~LiveAudioInputDisplayComp();
 - 
 -     void paint (Graphics& g);
 -     void timerCallback();
 - 
 -     void audioDeviceAboutToStart (AudioIODevice* device);
 -     void audioDeviceStopped();
 -     void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels,
 -                                 float** outputChannelData, int numOutputChannels, int numSamples);
 - private:
 -     float samples [1024];
 -     int nextSample, subSample;
 -     float accumulator;
 - 
 -     LiveAudioInputDisplayComp (const LiveAudioInputDisplayComp&);
 -     LiveAudioInputDisplayComp& operator= (const LiveAudioInputDisplayComp&);
 - };
 - 
 - //[/Headers]
 - 
 - 
 - 
 - //==============================================================================
 - /**
 -                                                                     //[Comments]
 -     This component creates the set of tabs that hold the various
 -     audio demo pages..
 -                                                                     //[/Comments]
 - */
 - class AudioDemoTabComponent  : public Component
 - {
 - public:
 -     //==============================================================================
 -     AudioDemoTabComponent ();
 -     ~AudioDemoTabComponent();
 - 
 -     //==============================================================================
 -     //[UserMethods]     -- You can add your own custom methods in this section.
 -     //[/UserMethods]
 - 
 -     void paint (Graphics& g);
 -     void resized();
 - 
 - 
 - 
 - private:
 -     //[UserVariables]   -- You can add your own custom variables in this section.
 -     AudioDeviceManager deviceManager;
 -     //[/UserVariables]
 - 
 -     //==============================================================================
 -     ScopedPointer<TabbedComponent> tabbedComponent;
 - 
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioDemoTabComponent)
 - };
 - 
 - //[EndFile] You can add extra defines here...
 - //[/EndFile]
 - 
 - #endif   // __JUCE_HEADER_6B066C3EF65F4A5E__
 
 
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