|
- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-9 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #include "../../core/juce_StandardHeader.h"
-
- BEGIN_JUCE_NAMESPACE
-
- #include "juce_AudioSampleBuffer.h"
- #include "../audio_file_formats/juce_AudioFormatReader.h"
- #include "../audio_file_formats/juce_AudioFormatWriter.h"
-
-
- //==============================================================================
- AudioSampleBuffer::AudioSampleBuffer (const int numChannels_,
- const int numSamples) throw()
- : numChannels (numChannels_),
- size (numSamples)
- {
- jassert (numSamples >= 0);
- jassert (numChannels_ > 0);
-
- allocateData();
- }
-
- AudioSampleBuffer::AudioSampleBuffer (const AudioSampleBuffer& other) throw()
- : numChannels (other.numChannels),
- size (other.size)
- {
- allocateData();
- const size_t numBytes = size * sizeof (float);
-
- for (int i = 0; i < numChannels; ++i)
- memcpy (channels[i], other.channels[i], numBytes);
- }
-
- void AudioSampleBuffer::allocateData()
- {
- const size_t channelListSize = (numChannels + 1) * sizeof (float*);
- allocatedBytes = (int) (numChannels * size * sizeof (float) + channelListSize + 32);
- allocatedData.malloc (allocatedBytes);
- channels = (float**) allocatedData;
-
- float* chan = (float*) (allocatedData + channelListSize);
- for (int i = 0; i < numChannels; ++i)
- {
- channels[i] = chan;
- chan += size;
- }
-
- channels [numChannels] = 0;
- }
-
- AudioSampleBuffer::AudioSampleBuffer (float** dataToReferTo,
- const int numChannels_,
- const int numSamples) throw()
- : numChannels (numChannels_),
- size (numSamples),
- allocatedBytes (0)
- {
- jassert (numChannels_ > 0);
- allocateChannels (dataToReferTo);
- }
-
- void AudioSampleBuffer::setDataToReferTo (float** dataToReferTo,
- const int newNumChannels,
- const int newNumSamples) throw()
- {
- jassert (newNumChannels > 0);
-
- allocatedBytes = 0;
- allocatedData.free();
-
- numChannels = newNumChannels;
- size = newNumSamples;
-
- allocateChannels (dataToReferTo);
- }
-
- void AudioSampleBuffer::allocateChannels (float** const dataToReferTo)
- {
- // (try to avoid doing a malloc here, as that'll blow up things like Pro-Tools)
- if (numChannels < numElementsInArray (preallocatedChannelSpace))
- {
- channels = (float**) preallocatedChannelSpace;
- }
- else
- {
- allocatedData.malloc (numChannels + 1, sizeof (float*));
- channels = (float**) allocatedData;
- }
-
- for (int i = 0; i < numChannels; ++i)
- {
- // you have to pass in the same number of valid pointers as numChannels
- jassert (dataToReferTo[i] != 0);
-
- channels[i] = dataToReferTo[i];
- }
-
- channels [numChannels] = 0;
- }
-
- AudioSampleBuffer& AudioSampleBuffer::operator= (const AudioSampleBuffer& other) throw()
- {
- if (this != &other)
- {
- setSize (other.getNumChannels(), other.getNumSamples(), false, false, false);
-
- const size_t numBytes = size * sizeof (float);
-
- for (int i = 0; i < numChannels; ++i)
- memcpy (channels[i], other.channels[i], numBytes);
- }
-
- return *this;
- }
-
- AudioSampleBuffer::~AudioSampleBuffer() throw()
- {
- }
-
- void AudioSampleBuffer::setSize (const int newNumChannels,
- const int newNumSamples,
- const bool keepExistingContent,
- const bool clearExtraSpace,
- const bool avoidReallocating) throw()
- {
- jassert (newNumChannels > 0);
-
- if (newNumSamples != size || newNumChannels != numChannels)
- {
- const size_t channelListSize = (newNumChannels + 1) * sizeof (float*);
- const size_t newTotalBytes = (newNumChannels * newNumSamples * sizeof (float)) + channelListSize + 32;
-
- if (keepExistingContent)
- {
- HeapBlock <char> newData;
- newData.allocate (newTotalBytes, clearExtraSpace);
-
- const int numChansToCopy = jmin (numChannels, newNumChannels);
- const size_t numBytesToCopy = sizeof (float) * jmin (newNumSamples, size);
-
- float** const newChannels = (float**) newData;
- float* newChan = (float*) (newData + channelListSize);
- for (int i = 0; i < numChansToCopy; ++i)
- {
- memcpy (newChan, channels[i], numBytesToCopy);
- newChannels[i] = newChan;
- newChan += newNumSamples;
- }
-
- allocatedData.swapWith (newData);
- allocatedBytes = (int) newTotalBytes;
- channels = (float**) allocatedData;
- }
- else
- {
- if (avoidReallocating && allocatedBytes >= newTotalBytes)
- {
- if (clearExtraSpace)
- zeromem (allocatedData, newTotalBytes);
- }
- else
- {
- allocatedBytes = newTotalBytes;
- allocatedData.allocate (newTotalBytes, clearExtraSpace);
- channels = (float**) allocatedData;
- }
-
- float* chan = (float*) (allocatedData + channelListSize);
- for (int i = 0; i < newNumChannels; ++i)
- {
- channels[i] = chan;
- chan += newNumSamples;
- }
- }
-
- channels [newNumChannels] = 0;
- size = newNumSamples;
- numChannels = newNumChannels;
- }
- }
-
- void AudioSampleBuffer::clear() throw()
- {
- for (int i = 0; i < numChannels; ++i)
- zeromem (channels[i], size * sizeof (float));
- }
-
- void AudioSampleBuffer::clear (const int startSample,
- const int numSamples) throw()
- {
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- for (int i = 0; i < numChannels; ++i)
- zeromem (channels [i] + startSample, numSamples * sizeof (float));
- }
-
- void AudioSampleBuffer::clear (const int channel,
- const int startSample,
- const int numSamples) throw()
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- zeromem (channels [channel] + startSample, numSamples * sizeof (float));
- }
-
- void AudioSampleBuffer::applyGain (const int channel,
- const int startSample,
- int numSamples,
- const float gain) throw()
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (gain != 1.0f)
- {
- float* d = channels [channel] + startSample;
-
- if (gain == 0.0f)
- {
- zeromem (d, sizeof (float) * numSamples);
- }
- else
- {
- while (--numSamples >= 0)
- *d++ *= gain;
- }
- }
- }
-
- void AudioSampleBuffer::applyGainRamp (const int channel,
- const int startSample,
- int numSamples,
- float startGain,
- float endGain) throw()
- {
- if (startGain == endGain)
- {
- applyGain (channel, startSample, numSamples, startGain);
- }
- else
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [channel] + startSample;
-
- while (--numSamples >= 0)
- {
- *d++ *= startGain;
- startGain += increment;
- }
- }
- }
-
- void AudioSampleBuffer::applyGain (const int startSample,
- const int numSamples,
- const float gain) throw()
- {
- for (int i = 0; i < numChannels; ++i)
- applyGain (i, startSample, numSamples, gain);
- }
-
- void AudioSampleBuffer::addFrom (const int destChannel,
- const int destStartSample,
- const AudioSampleBuffer& source,
- const int sourceChannel,
- const int sourceStartSample,
- int numSamples,
- const float gain) throw()
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (((unsigned int) sourceChannel) < (unsigned int) source.numChannels);
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (gain != 0.0f && numSamples > 0)
- {
- float* d = channels [destChannel] + destStartSample;
- const float* s = source.channels [sourceChannel] + sourceStartSample;
-
- if (gain != 1.0f)
- {
- while (--numSamples >= 0)
- *d++ += gain * *s++;
- }
- else
- {
- while (--numSamples >= 0)
- *d++ += *s++;
- }
- }
- }
-
- void AudioSampleBuffer::addFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- const float gain) throw()
- {
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != 0);
-
- if (gain != 0.0f && numSamples > 0)
- {
- float* d = channels [destChannel] + destStartSample;
-
- if (gain != 1.0f)
- {
- while (--numSamples >= 0)
- *d++ += gain * *source++;
- }
- else
- {
- while (--numSamples >= 0)
- *d++ += *source++;
- }
- }
- }
-
- void AudioSampleBuffer::addFromWithRamp (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- const float endGain) throw()
- {
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != 0);
-
- if (startGain == endGain)
- {
- addFrom (destChannel,
- destStartSample,
- source,
- numSamples,
- startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ += startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const AudioSampleBuffer& source,
- const int sourceChannel,
- const int sourceStartSample,
- int numSamples) throw()
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (((unsigned int) sourceChannel) < (unsigned int) source.numChannels);
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (numSamples > 0)
- {
- memcpy (channels [destChannel] + destStartSample,
- source.channels [sourceChannel] + sourceStartSample,
- sizeof (float) * numSamples);
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples) throw()
- {
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != 0);
-
- if (numSamples > 0)
- {
- memcpy (channels [destChannel] + destStartSample,
- source,
- sizeof (float) * numSamples);
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- const float gain) throw()
- {
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != 0);
-
- if (numSamples > 0)
- {
- float* d = channels [destChannel] + destStartSample;
-
- if (gain != 1.0f)
- {
- if (gain == 0)
- {
- zeromem (d, sizeof (float) * numSamples);
- }
- else
- {
- while (--numSamples >= 0)
- *d++ = gain * *source++;
- }
- }
- else
- {
- memcpy (d, source, sizeof (float) * numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::copyFromWithRamp (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- float endGain) throw()
- {
- jassert (((unsigned int) destChannel) < (unsigned int) numChannels);
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != 0);
-
- if (startGain == endGain)
- {
- copyFrom (destChannel,
- destStartSample,
- source,
- numSamples,
- startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ = startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- void AudioSampleBuffer::findMinMax (const int channel,
- const int startSample,
- int numSamples,
- float& minVal,
- float& maxVal) const throw()
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (numSamples <= 0)
- {
- minVal = 0.0f;
- maxVal = 0.0f;
- }
- else
- {
- const float* d = channels [channel] + startSample;
-
- float mn = *d++;
- float mx = mn;
-
- while (--numSamples > 0) // (> 0 rather than >= 0 because we've already taken the first sample)
- {
- const float samp = *d++;
-
- if (samp > mx)
- mx = samp;
-
- if (samp < mn)
- mn = samp;
- }
-
- maxVal = mx;
- minVal = mn;
- }
- }
-
- float AudioSampleBuffer::getMagnitude (const int channel,
- const int startSample,
- const int numSamples) const throw()
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- float mn, mx;
- findMinMax (channel, startSample, numSamples, mn, mx);
-
- return jmax (mn, -mn, mx, -mx);
- }
-
- float AudioSampleBuffer::getMagnitude (const int startSample,
- const int numSamples) const throw()
- {
- float mag = 0.0f;
-
- for (int i = 0; i < numChannels; ++i)
- mag = jmax (mag, getMagnitude (i, startSample, numSamples));
-
- return mag;
- }
-
- float AudioSampleBuffer::getRMSLevel (const int channel,
- const int startSample,
- const int numSamples) const throw()
- {
- jassert (((unsigned int) channel) < (unsigned int) numChannels);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (numSamples <= 0 || channel < 0 || channel >= numChannels)
- return 0.0f;
-
- const float* const data = channels [channel] + startSample;
- double sum = 0.0;
-
- for (int i = 0; i < numSamples; ++i)
- {
- const float sample = data [i];
- sum += sample * sample;
- }
-
- return (float) sqrt (sum / numSamples);
- }
-
- void AudioSampleBuffer::readFromAudioReader (AudioFormatReader* reader,
- const int startSample,
- const int numSamples,
- const int readerStartSample,
- const bool useLeftChan,
- const bool useRightChan) throw()
- {
- jassert (reader != 0);
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (numSamples > 0)
- {
- int* chans[3];
-
- if (useLeftChan == useRightChan)
- {
- chans[0] = (int*) getSampleData (0, startSample);
- chans[1] = (reader->numChannels > 1 && getNumChannels() > 1) ? (int*) getSampleData (1, startSample) : 0;
- }
- else if (useLeftChan || (reader->numChannels == 1))
- {
- chans[0] = (int*) getSampleData (0, startSample);
- chans[1] = 0;
- }
- else if (useRightChan)
- {
- chans[0] = 0;
- chans[1] = (int*) getSampleData (0, startSample);
- }
-
- chans[2] = 0;
-
- reader->read (chans, 2, readerStartSample, numSamples, true);
-
- if (! reader->usesFloatingPointData)
- {
- for (int j = 0; j < 2; ++j)
- {
- float* const d = (float*) (chans[j]);
-
- if (d != 0)
- {
- const float multiplier = 1.0f / 0x7fffffff;
-
- for (int i = 0; i < numSamples; ++i)
- d[i] = *(int*)(d + i) * multiplier;
- }
- }
- }
-
- if (numChannels > 1 && (chans[0] == 0 || chans[1] == 0))
- {
- // if this is a stereo buffer and the source was mono, dupe the first channel..
- memcpy (getSampleData (1, startSample),
- getSampleData (0, startSample),
- sizeof (float) * numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::writeToAudioWriter (AudioFormatWriter* writer,
- const int startSample,
- const int numSamples) const throw()
- {
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (numSamples > 0)
- {
- int* chans [3];
-
- if (writer->isFloatingPoint())
- {
- chans[0] = (int*) getSampleData (0, startSample);
-
- if (numChannels > 1)
- chans[1] = (int*) getSampleData (1, startSample);
- else
- chans[1] = 0;
-
- chans[2] = 0;
- writer->write ((const int**) chans, numSamples);
- }
- else
- {
- HeapBlock <int> tempBuffer (numSamples * 2);
- chans[0] = tempBuffer;
-
- if (numChannels > 1)
- chans[1] = chans[0] + numSamples;
- else
- chans[1] = 0;
-
- chans[2] = 0;
-
- for (int j = 0; j < 2; ++j)
- {
- int* const dest = chans[j];
-
- if (dest != 0)
- {
- const float* const src = channels [j] + startSample;
-
- for (int i = 0; i < numSamples; ++i)
- {
- const double samp = src[i];
-
- if (samp <= -1.0)
- dest[i] = std::numeric_limits<int>::min();
- else if (samp >= 1.0)
- dest[i] = std::numeric_limits<int>::max();
- else
- dest[i] = roundToInt (std::numeric_limits<int>::max() * samp);
- }
- }
- }
-
- writer->write ((const int**) chans, numSamples);
- }
- }
- }
-
- END_JUCE_NAMESPACE
|