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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifdef JUCE_GRAPHICS_H_INCLUDED
 -  /* When you add this cpp file to your project, you mustn't include it in a file where you've
 -     already included any other headers - just put it inside a file on its own, possibly with your config
 -     flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
 -     header files that the compiler may be using.
 -  */
 -  #error "Incorrect use of JUCE cpp file"
 - #endif
 - 
 - #define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
 - #define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
 - #define JUCE_CORE_INCLUDE_JNI_HELPERS 1
 - #define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
 - #define JUCE_GRAPHICS_INCLUDE_COREGRAPHICS_HELPERS 1
 - 
 - #include "juce_graphics.h"
 - 
 - //==============================================================================
 - #if JUCE_MAC
 -  #import <QuartzCore/QuartzCore.h>
 - 
 - #elif JUCE_WINDOWS
 -   // get rid of some warnings in Window's own headers
 -  #ifdef JUCE_MSVC
 -   #pragma warning (push)
 -   #pragma warning (disable : 4458)
 -  #endif
 - 
 -  #if JUCE_MINGW && JUCE_USE_DIRECTWRITE
 -   #warning "DirectWrite not currently implemented with mingw..."
 -   #undef JUCE_USE_DIRECTWRITE
 -  #endif
 - 
 -  #if JUCE_USE_DIRECTWRITE || JUCE_DIRECT2D
 -   /* If you hit a compile error trying to include these files, you may need to update
 -      your version of the Windows SDK to the latest one. The DirectWrite and Direct2D
 -      headers are in the version 7 SDKs.
 -   */
 -   #include <d2d1.h>
 -   #include <dwrite.h>
 -  #endif
 - 
 -  #if JUCE_MINGW
 -   #include <malloc.h>
 -   #include <cstdio>
 -  #endif
 - 
 -  #ifdef JUCE_MSVC
 -   #pragma warning (pop)
 -  #endif
 - 
 - #elif JUCE_IOS
 -  #import <QuartzCore/QuartzCore.h>
 -  #import <CoreText/CoreText.h>
 - 
 -  #if __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_3_2
 -   #error "JUCE no longer supports targets earlier than iOS 3.2"
 -  #endif
 - 
 - #elif JUCE_LINUX
 -  #ifndef JUCE_USE_FREETYPE
 -   #define JUCE_USE_FREETYPE 1
 -  #endif
 - #endif
 - 
 - #if JUCE_USE_FREETYPE
 -  #if JUCE_USE_FREETYPE_AMALGAMATED
 -   #include "native/freetype/FreeTypeAmalgam.h"
 -  #else
 -   #include <ft2build.h>
 -   #include FT_FREETYPE_H
 -  #endif
 - #endif
 - 
 - #undef SIZEOF
 - 
 - #if (JUCE_MAC || JUCE_IOS) && USE_COREGRAPHICS_RENDERING && JUCE_USE_COREIMAGE_LOADER
 -  #define JUCE_USING_COREIMAGE_LOADER 1
 - #else
 -  #define JUCE_USING_COREIMAGE_LOADER 0
 - #endif
 - 
 - //==============================================================================
 - #include "colour/juce_Colour.cpp"
 - #include "colour/juce_ColourGradient.cpp"
 - #include "colour/juce_Colours.cpp"
 - #include "colour/juce_FillType.cpp"
 - #include "geometry/juce_AffineTransform.cpp"
 - #include "geometry/juce_EdgeTable.cpp"
 - #include "geometry/juce_Path.cpp"
 - #include "geometry/juce_PathIterator.cpp"
 - #include "geometry/juce_PathStrokeType.cpp"
 - #include "placement/juce_RectanglePlacement.cpp"
 - #include "contexts/juce_GraphicsContext.cpp"
 - #include "contexts/juce_LowLevelGraphicsPostScriptRenderer.cpp"
 - #include "contexts/juce_LowLevelGraphicsSoftwareRenderer.cpp"
 - #include "images/juce_Image.cpp"
 - #include "images/juce_ImageCache.cpp"
 - #include "images/juce_ImageConvolutionKernel.cpp"
 - #include "images/juce_ImageFileFormat.cpp"
 - #include "image_formats/juce_GIFLoader.cpp"
 - #include "image_formats/juce_JPEGLoader.cpp"
 - #include "image_formats/juce_PNGLoader.cpp"
 - #include "fonts/juce_AttributedString.cpp"
 - #include "fonts/juce_Typeface.cpp"
 - #include "fonts/juce_CustomTypeface.cpp"
 - #include "fonts/juce_Font.cpp"
 - #include "fonts/juce_GlyphArrangement.cpp"
 - #include "fonts/juce_TextLayout.cpp"
 - #include "effects/juce_DropShadowEffect.cpp"
 - #include "effects/juce_GlowEffect.cpp"
 - 
 - #if JUCE_USE_FREETYPE
 -  #include "native/juce_freetype_Fonts.cpp"
 - #endif
 - 
 - //==============================================================================
 - #if JUCE_MAC || JUCE_IOS
 -  #include "native/juce_mac_Fonts.mm"
 -  #include "native/juce_mac_CoreGraphicsContext.mm"
 -  #include "native/juce_mac_IconHelpers.cpp"
 - 
 - #elif JUCE_WINDOWS
 -  #include "native/juce_win32_DirectWriteTypeface.cpp"
 -  #include "native/juce_win32_DirectWriteTypeLayout.cpp"
 -  #include "native/juce_win32_Fonts.cpp"
 -  #include "native/juce_win32_IconHelpers.cpp"
 -  #if JUCE_DIRECT2D
 -   #include "native/juce_win32_Direct2DGraphicsContext.cpp"
 -  #endif
 - 
 - #elif JUCE_LINUX
 -  #include "native/juce_linux_Fonts.cpp"
 -  #include "native/juce_linux_IconHelpers.cpp"
 - 
 - #elif JUCE_ANDROID
 -  #include "native/juce_android_GraphicsContext.cpp"
 -  #include "native/juce_android_Fonts.cpp"
 -  #include "native/juce_android_IconHelpers.cpp"
 - 
 - #endif
 - 
 - //==============================================================================
 - #if JUCE_USE_FREETYPE && JUCE_USE_FREETYPE_AMALGAMATED
 -  #undef PIXEL_MASK
 -  #undef ZLIB_VERSION
 -  #undef Z_ASCII
 -  #undef ZEXTERN
 -  #undef ZEXPORT
 - 
 -  extern "C"
 -  {
 -    #include "native/freetype/FreeTypeAmalgam.c"
 -  }
 - #endif
 
 
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