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juce_OpenGLContext.cpp
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Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render
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8 years ago |
juce_OpenGLContext.h
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Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked
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8 years ago |
juce_OpenGLFrameBuffer.cpp
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Lots of small whitespace tweaks.
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9 years ago |
juce_OpenGLFrameBuffer.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLGraphicsContext.cpp
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Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
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8 years ago |
juce_OpenGLGraphicsContext.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLHelpers.cpp
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Added missing precision specifier in translateFragmentShaderToV3
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8 years ago |
juce_OpenGLHelpers.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLImage.cpp
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Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
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9 years ago |
juce_OpenGLImage.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLPixelFormat.cpp
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Update copyright notice
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10 years ago |
juce_OpenGLPixelFormat.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLRenderer.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLShaderProgram.cpp
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Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
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10 years ago |
juce_OpenGLShaderProgram.h
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Replace include guards with "#pragma once"
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8 years ago |
juce_OpenGLTexture.cpp
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Update copyright notice
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10 years ago |
juce_OpenGLTexture.h
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Replace include guards with "#pragma once"
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8 years ago |