The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #pragma once
  20. #include "../JuceLibraryCode/JuceHeader.h"
  21. // include our component classes
  22. #include "ToggleLightGridComponent.h"
  23. //==============================================================================
  24. /*
  25. This component lives inside our window, and this is where you should put all
  26. your controls and content.
  27. */
  28. class MainContentComponent : public Component
  29. {
  30. public:
  31. //==============================================================================
  32. MainContentComponent();
  33. ~MainContentComponent();
  34. void paint (Graphics&) override;
  35. void resized() override;
  36. private:
  37. //==============================================================================
  38. ToggleLightGridComponent lightGrid;
  39. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
  40. };