The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. Microsoft Visual Studio Solution File, Format Version 11.00
  2. # Visual Studio 2017
  3. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AnimationAppExample - App", "AnimationAppExample_App.vcxproj", "{D44A6FC4-2DA0-C221-F876-2A2012D2840C}"
  4. EndProject
  5. Global
  6. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  7. Debug|x64 = Debug|x64
  8. Release|x64 = Release|x64
  9. EndGlobalSection
  10. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  11. {D44A6FC4-2DA0-C221-F876-2A2012D2840C}.Debug|x64.ActiveCfg = Debug|x64
  12. {D44A6FC4-2DA0-C221-F876-2A2012D2840C}.Debug|x64.Build.0 = Debug|x64
  13. {D44A6FC4-2DA0-C221-F876-2A2012D2840C}.Release|x64.ActiveCfg = Release|x64
  14. {D44A6FC4-2DA0-C221-F876-2A2012D2840C}.Release|x64.Build.0 = Release|x64
  15. EndGlobalSection
  16. GlobalSection(SolutionProperties) = preSolution
  17. HideSolutionNode = FALSE
  18. EndGlobalSection
  19. EndGlobal