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juce_GraphicsContext.cpp
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Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle));
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13 years ago |
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juce_GraphicsContext.h
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Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle));
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13 years ago |
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juce_LowLevelGraphicsContext.h
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OpenGL renderer optimisations.
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14 years ago |
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juce_LowLevelGraphicsPostScriptRenderer.cpp
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Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
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14 years ago |
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juce_LowLevelGraphicsPostScriptRenderer.h
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OpenGL renderer optimisations.
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14 years ago |
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juce_LowLevelGraphicsSoftwareRenderer.cpp
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Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code.
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13 years ago |
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juce_LowLevelGraphicsSoftwareRenderer.h
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Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code.
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13 years ago |