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- /*
- * Copyright (c) 2011 Erin Catto http://www.box2d.org
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
-
- #ifndef TUMBLER_H
- #define TUMBLER_H
-
- class Tumbler : public Test
- {
- public:
-
- enum
- {
- e_count = 800
- };
-
- Tumbler()
- {
- b2Body* ground = NULL;
- {
- b2BodyDef bd;
- ground = m_world->CreateBody(&bd);
- }
-
- {
- b2BodyDef bd;
- bd.type = b2_dynamicBody;
- bd.allowSleep = false;
- bd.position.Set(0.0f, 10.0f);
- b2Body* body = m_world->CreateBody(&bd);
-
- b2PolygonShape shape;
- shape.SetAsBox(0.5f, 10.0f, b2Vec2( 10.0f, 0.0f), 0.0);
- body->CreateFixture(&shape, 5.0f);
- shape.SetAsBox(0.5f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0);
- body->CreateFixture(&shape, 5.0f);
- shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, 10.0f), 0.0);
- body->CreateFixture(&shape, 5.0f);
- shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, -10.0f), 0.0);
- body->CreateFixture(&shape, 5.0f);
-
- b2RevoluteJointDef jd;
- jd.bodyA = ground;
- jd.bodyB = body;
- jd.localAnchorA.Set(0.0f, 10.0f);
- jd.localAnchorB.Set(0.0f, 0.0f);
- jd.referenceAngle = 0.0f;
- jd.motorSpeed = 0.05f * b2_pi;
- jd.maxMotorTorque = 1e8f;
- jd.enableMotor = true;
- m_joint = (b2RevoluteJoint*)m_world->CreateJoint(&jd);
- }
-
- m_count = 0;
- }
-
- void Step(Settings* settings)
- {
- Test::Step(settings);
-
- if (m_count < e_count)
- {
- b2BodyDef bd;
- bd.type = b2_dynamicBody;
- bd.position.Set(0.0f, 10.0f);
- b2Body* body = m_world->CreateBody(&bd);
-
- b2PolygonShape shape;
- shape.SetAsBox(0.125f, 0.125f);
- body->CreateFixture(&shape, 1.0f);
-
- ++m_count;
- }
- }
-
- static Test* Create()
- {
- return new Tumbler;
- }
-
- b2RevoluteJoint* m_joint;
- int32 m_count;
- };
-
- #endif
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